Homebrew How to compile Aperture Science 3D?

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szymon170

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Hello there. This is my first post. Can you tell me how to compile Aperture Science 3D? I know that there are some precompiled versions there, but I want to know how to compile it for myself and I want to always have the newest version. I followed tutorial here: http://4dsdev.org/thread.php?id=4, but I have installed only devkitpro because I don't have Gateway and I only have menuhax. When I try to compile Aperture Science 3D I have this error:
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I have Windows 10, but if my Windows can't compile it I can use my Lubuntu as well. But just tell me how to do that.
 
You could either set it as a environment variable or change the makefille
I'm a real noob at Python. I don't know how to program in it, neither I don't know which lines in code I need to change. And even If I could know which lines in code I should change, I don't know what I should change in them.
 
You don't have to change anything with python. You need to change the source of portal3D. To fix the error you are getting above you need to edit the makefile
 
Oh, okay, but I still don't know which lines of code I need to edit in the makefile. In Linux when I need to compile something I just grab the required resources and run some commands for compiling. I've never needed to change the makefile.
 
Last edited by szymon170,
It seems really hard to compile this. I think I won't try to compile it until the code update. Do you know where can I download the precompiled version of the newest source code?
 
It seems really hard to compile this. I think I won't try to compile it until the code update. Do you know where can I download the precompiled version of the newest source code?
I don't think anyone is working on this, and I don't know where you can find the latest version.
 

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