My homebrew crashed and I think it might have left a bannable trace on my Switch.
But the amount of space allocated for telemetry is not infinite so theoretically if I keep turning on and off legit games it may eventually overwrite that log, right?
Does anyone know precisely how much space is used for telemetry in the NAND and how long it would take to overwrite it using only legitimate means?
But the amount of space allocated for telemetry is not infinite so theoretically if I keep turning on and off legit games it may eventually overwrite that log, right?
Does anyone know precisely how much space is used for telemetry in the NAND and how long it would take to overwrite it using only legitimate means?