ROM Hack How Do I Make Texture Hacks For Characters In MK7 or SM3DL?

EpicMario50

Well-Known Member
OP
Newcomer
Joined
Oct 15, 2015
Messages
66
Trophies
0
Age
23
Website
www.youtube.com
XP
156
Country
United States
I wanted to know if there was any method or program to change the textures of characters in these games. Every File Explorer can only extract textures and Ohana3DS doesn't even support .szs files.
 

TrackerTD

Member
Newcomer
Joined
Nov 3, 2015
Messages
12
Trophies
0
Age
26
XP
56
Country
Lately in the EFE thread there was a build uploaded that had support for importing textures, which works a charm;
6G7DKkx.png


Here; https://gbatemp.net/threads/release-every-file-explorer.373615/
Latest weekly build, it should be.
I still have to use Ohana for character texture editing, and while it works it seems for some reason it doesn't read mipmaps, despite using a mipmap-reading build that worked with track textures. Odd, but it works when importing so whatever.
 
Last edited by TrackerTD,

TrackerTD

Member
Newcomer
Joined
Nov 3, 2015
Messages
12
Trophies
0
Age
26
XP
56
Country
Just export the textures from EFE or Ohana as.png, edit them in Photoshop, and then import the .pngs back in when you're done.

My texture editing methods vary on what I'm doing. For Karts and Characters, plus emblems, Ohana (they're usually bcmdl's off the top of my head. For tracks, EFE.
 
Last edited by TrackerTD,

TrackerTD

Member
Newcomer
Joined
Nov 3, 2015
Messages
12
Trophies
0
Age
26
XP
56
Country
Strange. Works for me. Try taking a gander in the topic for the old version that supports mipmapping, that's what I use. That one ONLY lets me import .png textures.

That or make sure you're in Ohana's texture tab.
 

Jwiz33

Banned
Joined
Jun 5, 2014
Messages
2,654
Trophies
0
Location
in the illuminati headquar—I have said too much!
Website
iwillcleanyourbasement.webstarts.com
XP
1,492
Country
United States
Strange. Works for me. Try taking a gander in the topic for the old version that supports mipmapping, that's what I use. That one ONLY lets me import .png textures.

That or make sure you're in Ohana's texture tab.
Thank you! I have not been able to import .pngs, and this build allows it. :)
 

LoganK93

Well-Known Member
Member
Joined
Dec 5, 2012
Messages
672
Trophies
1
Age
31
XP
1,992
Country
United States
Lately in the EFE thread there was a build uploaded that had support for importing textures, which works a charm;
6G7DKkx.png


Here; https://gbatemp.net/threads/release-every-file-explorer.373615/
Latest weekly build, it should be.
I still have to use Ohana for character texture editing, and while it works it seems for some reason it doesn't read mipmaps, despite using a mipmap-reading build that worked with track textures. Odd, but it works when importing so whatever.

Any idea why the textures may not save or how I go about saving them after editing in EFE? It shows them in the actual texture tab as being edited, but viewing the actual model or loading it in game just gives me the default textures. I was attempting to edit Maple Treeway if that helps, so maybe it only works on driver models?

Edit: Did a character texture test and while it does show the edit in EFE now it gives me an error trying to save.
 
Last edited by LoganK93,

EpicMario50

Well-Known Member
OP
Newcomer
Joined
Oct 15, 2015
Messages
66
Trophies
0
Age
23
Website
www.youtube.com
XP
156
Country
United States
Lately in the EFE thread there was a build uploaded that had support for importing textures, which works a charm;
6G7DKkx.png


Here; https://gbatemp.net/threads/release-every-file-explorer.373615/
Latest weekly build, it should be.
I still have to use Ohana for character texture editing, and while it works it seems for some reason it doesn't read mipmaps, despite using a mipmap-reading build that worked with track textures. Odd, but it works when importing so whatever.
Thank you!
 

TrackerTD

Member
Newcomer
Joined
Nov 3, 2015
Messages
12
Trophies
0
Age
26
XP
56
Country
Any idea why the textures may not save or how I go about saving them after editing in EFE? It shows them in the actual texture tab as being edited, but viewing the actual model or loading it in game just gives me the default textures. I was attempting to edit Maple Treeway if that helps, so maybe it only works on driver models?

Edit: Did a character texture test and while it does show the edit in EFE now it gives me an error trying to save.

Make sure you've saved both the bcmdl (when you're viewing the textures and that) and then saved the full .szs as well AFTER doing that.

Lookie here for what I mean, big images mind;
igmHhkj.png

YHvbh5d.png
As for the character editing, that's sadly a bug or something. You'll have to use Ohana3DS, like I said; make sure to edit the mipmaps for the textures (the differently sized ones) when you're editing the drivers and stuff.
 
Last edited by TrackerTD,

LoganK93

Well-Known Member
Member
Joined
Dec 5, 2012
Messages
672
Trophies
1
Age
31
XP
1,992
Country
United States
Make sure you've saved both the bcmdl (when you're viewing the textures and that) and then saved the full .szs as well AFTER doing that.

Lookie here for what I mean, big images mind;
igmHhkj.png

YHvbh5d.png
As for the character editing, that's sadly a bug or something. You'll have to use Ohana3DS, like I said; make sure to edit the mipmaps for the textures (the differently sized ones) when you're editing the drivers and stuff.

I tried saving both like that but it still isn't working, and ohana just says it isn't a model file, and if I load the bcmdl as just textures it still doesn't change them on the actual model.. :/

Edit: NVM got character textures working (Fire Mario FTW). But still having issues with courses. Going to play with it more.

Edit2: Every time I click the little save icon I get an error that it couldn't save when editing course textures too.
 
Last edited by LoganK93,

TrackerTD

Member
Newcomer
Joined
Nov 3, 2015
Messages
12
Trophies
0
Age
26
XP
56
Country
Edit2: Every time I click the little save icon I get an error that it couldn't save when editing course textures too.

Honestly no idea then. Might be using a different build of EFE to me? I'll probably make a full YT tutorial (the only one I can currently find is naff), and I'll put everything I've used in a .zip for it.
 

u4ick

Well-Known Member
Newcomer
Joined
Oct 28, 2015
Messages
48
Trophies
0
Age
39
XP
119
Country
Burkina Faso
Honestly no idea then. Might be using a different build of EFE to me? I'll probably make a full YT tutorial (the only one I can currently find is naff), and I'll put everything I've used in a .zip for it.
I'm also getting an issue where I can't save.
Could you post your build of EFE?

EDIT: It turns out what causes this is the creator of EFE hasn't implemented saving of skeletal data, and so if you try to save a bcmdl with a rigged model in it you just get an error.
 

Attachments

  • 2015-11-07_21-04-39.png
    2015-11-07_21-04-39.png
    8.3 KB · Views: 311
Last edited by u4ick,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
  • K3Nv2 @ K3Nv2:
    Lol McDonald's has a grandma mcflurry
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, furry grandma?
  • BigOnYa @ BigOnYa:
    It sounds good actually, I like butterscotch
  • K3Nv2 @ K3Nv2:
    It sucked don't know wtf these little bits and pieces are they use now
    +1
  • BigOnYa @ BigOnYa:
    I live maybe 3 minutes from a Dairy Queen, so I would just go there for ice cream anything anyways. I usually get the Oreo Blizzard, or a Peanut Buster Parfait.
    BigOnYa @ BigOnYa: I live maybe 3 minutes from a Dairy Queen, so I would just go there for ice cream anything...