I'm currently working on a homebrew game but when I start the .nro file, the second controller get's deactivated. I noticed that this is the case for every homebrew application except the hbmenu. Is there a way to use more than one controller?
By editing your code that calls this function?
Dunno how this looks like in case of using stuff like SDL2. You would need to better describe what you use.
There is only one problem.... I'm using a godot fork that compiles the game as a nro file. So I guess no second controllers for me unless I modifiy the fork myself?
EDIT: I've looked at the forks code and it does indeed have code for multiple controllers but I still don't get why the second controller get's deactivated upon launch
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