Homebrew Homebrew Development

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The difference here is, one need to buy shady hardware from shady teams from shady shops on the internet (the last part is probably not always true). And it is not for free. A free solution can be used by everyone within minutes. and cost them nothing. And there are still enough <=4.5 3DS/XLs in some countries.
The catch-22 on that logic is something else... It's like trying to hurt piracy by defending the profits of companies that take piracy to a professional level who will turn those profits into the next wave of devices, ODEs, carts, whatever. Maybe they'll be able to break Nintendo's online protection.

That, and even to be able to use homebrew, one has to go to one of those shady shops and buy shady hardware regardless. As for the leftover 4.5 systems, those are dwindling fast in countries where a 3DS game doesn't cost a huge chunk of your family's income, AKA countries where piracy is a "problem" despite gouged prices and late releases.

I do. It's a bit like with the shitty html5 browser games idea. If one want it, then he should do it by themself. It's not like there will be no tools available ever. smea is working on it. If it is ready, he releases his redNAND. People need patience.
It's almost as if the homebrew scene is riding all on Smea.. Godspeed to you, him and others :closedeyes:
 
Hi again. Anyone manage a investigantion about 3ds NAND decrypt? I know that if gba, nds, wii and other nintendo videogame uses lz (lz77 or lzss too much names for the same thing:dry:) why 3ds can´t?

Those are COMPRESSION algorithms (lz77 and lzss are different BTW), not ENCRYPTION algorithms.
 
The catch-22 on that logic is something else... It's like trying to hurt piracy by defending the profits of companies that take piracy to a professional level who will turn those profits into the next wave of devices, ODEs, carts, whatever. Maybe they'll be able to break Nintendo's online protection.
I don't like them too, but that doesn't mean i want to make it easier and free for everyone. I can't do anything really about that. The "scene" will search his own way. If the free solution is available, i'm 100% sure they will run off. And it's inevitable, a free solution will appear.

That, and even to be able to use homebrew, one has to go to one of those shady shops and buy shady hardware regardless. As for the leftover 4.5 systems, those are dwindling fast in countries where a 3DS game doesn't cost a huge chunk of your family's income, AKA countries where piracy is a "problem" despite gouged prices and late releases.
The Action Replay DSi can run DS mode homebrew too for example. A real DS mode flashcard is not really needed. If you want homebrew without any extra hardware, find a new entrypoint ;)

It's almost as if the homebrew scene is riding all on Smea.. Godspeed to you, him and others :closedeyes:
It's his decision to release stuff. Our decision is to not release that stuff.


€:
The video: https://dl.dropboxusercontent.com/s/8qz795md74n1m5j/MOV00438.mkv
 
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I'd argue to the contrary, as soon as free piracy arrives, less people will care about homebrew. Sad thing being piracy is the easiest to achieve...

Only a matter of days now...
 
I'd argue to the contrary, as soon as free piracy arrives, less people will care about homebrew. Sad thing being piracy is the easiest to achieve...

Only a matter of days now...


People who care about homebrew now, will still carry about homebrew after piracy.
It's not like one thing excludes another.
 
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I'd argue to the contrary, as soon as free piracy arrives, less people will care about homebrew. Sad thing being piracy is the easiest to achieve...

Only a matter of days now...


Really now? We wouldn't have and DS homebrew in that case, nor Wii. There is a bit of people (me included) who CAN'T contribute any homebrew at the moment, because of having firmware above 4.5. I could technically write some code, but how am I to test it? Send it to someone? Like anyone would try untested piece of software on a console running in a brick-prone mode.
 
I didn't say no one, I said less. Most people are just waiting for the free piracy and emulators (which is piracy too, if you're honest)...
 
very often homebrew can benefit from piracy, take the original Xbox for example started out as piracy hack, ended up with probably the best example's of homebrew to date in the form of XBMC, its just about letting the dev have their chance to shine, yeah there will be the ugly side, but sometimes the positive can outshine the negative if you give it a chance.

i know people will say "if they can do development, they can do it themselves", but the truth is a lot of developers like to just focus on 1 project not having to each hack the system before they can even get started, only people winning in this stalemate is the flash card team's,

but as has been said many times before its up to the people involved if they feel like releasing just seems a bit .....hmmm.....childish like you can only play with my toys if i can make up the rules....yeah its their toys to make the rules but you could be a bit more.......trusting in people
 
emulators (which is piracy too, if you're honest)...

It's only piracy if you download ROMs from the net. So while I can agree that with N64 for example it would be in 99% of cases, there is also a few consoles where it's easy. PlayStation for example. It's a normal CD, in a format readable by any existing PC. NES dumper can also be relatively easily built using an ATmega microcontroller.
 
C'mon, be honest. 99.99% of people download their ROMs. Most people wouldn't even know how to dump them. I give you the PlayStation and I'll even throw in the GameCube and Wii, since the games look awful on the original console - but all of them are off the table for the 3DS.
 
The Action Replay DSi can run DS mode homebrew too for example. A real DS mode flashcard is not really needed. If you want homebrew without any extra hardware, find a new entrypoint ;)
You misunderstand. I'm not complaining, just pointing out I thought it was kind of logically bunk to pretend getting people to go through a shady shop and spend money on shady hardware is a service against piracy when you have to take those measures anyway to run homebrew..

Although.. an entrypoint without hardware might help grow the scene! Although I seriously doubt there is one..

C'mon, be honest. 99.99% of people download their ROMs. Most people wouldn't even know how to dump them. I give you the PlayStation and I'll even throw in the GameCube and Wii, since the games look awful on the original console - but all of them are off the table for the 3DS.
They don't sell original carts anymore and there's no VC for 99% of games anyway. People who buy retro games do so to collect (I have a hell of alot). The moral dilemna against retro emulation is silly at best..
 
C'mon, be honest. 99.99% of people download their ROMs. Most people wouldn't even know how to dump them. I give you the PlayStation and I'll even throw in the GameCube and Wii, since the games look awful on the original console - but all of them are off the table for the 3DS.
ok but considering most hombrew is usually focused around emulators (which by your admition is 99% of the time used for piracy) video/music players.....again probably 90% of the time used with piracy....not much else is left for homebrew to do

you could even argue the toss that the little breakout clones and tetris hombrew is stealing the hard work of original dev's, :rofl: fact is there is not much you can do now days without stepping on toes.
 
C'mon, be honest. 99.99% of people download their ROMs. Most people wouldn't even know how to dump them. I give you the PlayStation and I'll even throw in the GameCube and Wii, since the games look awful on the original console - but all of them are off the table for the 3DS.

I'm fairly sure that 3DS could handle PSX emulation. I was able to emulate that thing on a 200MHz 16MB RAM PC using Connectix VGS emulator. 3DS is much more powerful than that.
 
I'm fairly sure that 3DS could handle PSX emulation. I was able to emulate that thing on a 200MHz 16MB RAM PC using Connectix VGS emulator. 3DS is much more powerful than that.


Maybe, maybe not...different architectures, different environments....comparing a pc to a 3ds is comparing apples to oranges. it seems plausible but no one will really know for sure until it happens. I'm sure to run psx emulation on a 200mhz machine, there were a considerable amount of speed hacks which were used that would've likely sacrificed accuracy of emulation as well.
 
So, anyone willing to make a tutorial on how to setup a cfw on our 3DS ?
I mean today or tommorow everybody will get access to this, so why are you people even trying to restrain it ?
Console hacking is not about being alone with your hacked device, this must spread as much as possible and if its possible atm, then why not trying to let flow the stuff ?
 
Maybe, maybe not...different architectures, different environments....comparing a pc to a 3ds is comparing apples to oranges. it seems plausible but no one will really know for sure until it happens. I'm sure to run psx emulation on a 200mhz machine, there were a considerable amount of speed hacks which were used that would've likely sacrificed accuracy of emulation as well.

Well, both PC and 3DS are different architecture than PSX was, so PC already had to overcome it back then. And surprisingly, I played on that emulator practically everything, Final Fantasy VII and IX, Chrono Cross, Crash 1,2,3, Spyro the Dragon, Abe's Oddysee and Exoddus. The graphics were not that great (I think slightly worse than PSX itself) but it worked at full speed on such weak hardware. So, while I may be wrong, I'd say PSX should be possible on 3DS.
 
Well, both PC and 3DS are different architecture than PSX was, so PC already had to overcome it back then. And surprisingly, I played on that emulator practically everything, Final Fantasy VII and IX, Chrono Cross, Crash 1,2,3, Spyro the Dragon, Abe's Oddysee and Exoddus. The graphics were not that great (I think slightly worse than PSX itself) but it worked at full speed on such weak hardware. So, while I may be wrong, I'd say PSX should be possible on 3DS.

A Dingoo A320 can do PSX, so it should not be a problem for a 3DS...
 
You misunderstand. I'm not complaining, just pointing out I thought it was kind of logically bunk to pretend getting people to go through a shady shop and spend money on shady hardware is a service against piracy when you have to take those measures anyway to run homebrew..

Although.. an entrypoint without hardware might help grow the scene! Although I seriously doubt there is one..


They don't sell original carts anymore and there's no VC for 99% of games anyway. People who buy retro games do so to collect (I have a hell of alot). The moral dilemna against retro emulation is silly at best..
i personally have pretty much every snes,mega drive,N64 Ps1 game i would really want to play....its all about convenience for me
even owning a gateway i have used to play game i own.....i intend to keep my originals sealed :wink:
 
i personally have pretty much every snes,mega drive,N64 Ps1 game i would really want to play....its all about convenience for me
even owning a gateway i have used to play game i own.....i intend to keep my originals sealed :wink:
Yeah I have boxes of carts... If I could cram them and consoles into my pocket for the go, then I would! But seriously, even if I play a rom I don't explicitly own, I've spent almost all my spare money on gaming that it's hard to not have a clear conscience...
 

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