yeah i guess, if i get multiple save files with information about the save like hp, money etc, current day, -- item ids + names are good for the editor.
u can use my saves on my older post if u want to
yeah i guess, if i get multiple save files with information about the save like hp, money etc, current day, -- item ids + names are good for the editor.
ok, later i can. but i will need information about the saves, like hp, stats, game day, etc etc... edit the post with the saves if you want.u can use my saves on my older post if u want to
Hey you changed the money last time. You said maybe there is a checksum. Is that like a offset that you can always find your values back to?for windows, i use hxd and hexination ok i will have a look for money.
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@Chrisssj2 - ok replace your save with this file - https://dropfile.to/wIoaQwS
hopefully the money is different. if the save doesn't load, maybe there is a checksum...
i think i gave you 999999, and 987654, for the two different money amounts.
Checksum is not the same as offset? The offset is "line" in the savedocument where u will always find the money data?@Chrisssj2 yeah, no checksum.
Sure np. I will continue myself and just document stuff.@Chrisssj2 yeah, no checksum. otherwise changing the money would be harder a little.
maybe i look later at the unlock thing, ok
checksum is a number, calculated from the rest of the files data each time you save.Checksum is not the same as offset? The offset is "line" in the savedocument where u will always find the money data?
I see thanks! Hmm i just tried changing my money to 150k, 250k or 9,9 mil. and it either gave me an error C1-6427-9 or it reverted me back to an "empty savegame" having to start all over.checksum is a number, calculated from the rest of the files data each time you save.
to see if data was changed. if changed, the checksum would be incorrect with respect to the data. and save not load.
so, we have to fix the checksum.
but this game doesn't use a checksum. so no problem.
I'm finding that a lot of the games have checksum's..Starting with the good news first lol thus far hex editing Disgaea 4 and Gal*Gun Double Peace (money values) has been total cake, Valzy be rolling like a pimp However, I've still made no progress on the Freedom Wars front. @Sabishinbo has been a champ helping out and figuring out that there's a checksum of some kind that makes the save corrupt if it's edited in pretty much any way. But I still have no idea how that checksum is generated, and nothing I'm tinkering around with has given me the answer thus far Would anyone be willing to lend a hand, or offer some ideas as to how I can get around this? I'd take any advice at this stage! Lol
Child of Light
Conception II
Demon Gaze
Dragon's Crown (though it does share the same offsets as the PS3 version...)
Gundam Breaker 3
Oreshika Tainted Bloodlines
Yep. Conception II and Oreshika both definitely have checksums. I've tried to edit both to no avail.I'm finding that a lot of the games have checksum's..
just to name a few..Code:Child of Light Conception II Demon Gaze Dragon's Crown (though it does share the same offsets as the PS3 version...) Gundam Breaker 3 Oreshika Tainted Bloodlines Stranger of Sword City
do you guys have a dummies guide to figuring out different values in hex? i would like to give it a go but not sure where to start?
what the problem buddyanyone?
just need a little pointer thats all.
i'm not going to personally get to these any time soon guys, it's just good to get these out there
i'm focusing on games i have at the moment
what the problem buddy
what value do you want to change? what thing first, to get you started etc
(what game? not important really unless someone has already found stuff though)
You can include Mortal Kombat and Injustice to that list.I'm finding that a lot of the games have checksum's..
just to name a few..Code:Child of Light Conception II Demon Gaze Dragon's Crown (though it does share the same offsets as the PS3 version...) Gundam Breaker 3 Oreshika Tainted Bloodlines Stranger of Sword City