Hacking (HENkaku) Homebrew Request Thread

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Would it be possible to make an app to remote play PS4 over a USB cable on the Vita?
I know the PS4 has the direct connect wireless alternative to using one's home network, but even that is unstable for me.
I don't have a cfw ps4 so I don't know if an app for that might be required too.
 
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Immortallix said:
Would it be possible to make an app to remote play PS4 over a USB cable on the Vita?
I know the PS4 has the direct connect wireless alternative to using one's home network, but even that is unstable for me.
I don't have a cfw ps4 so I don't know if an app for that might be required too.
I just want to say, with a variant on the same idea; It would be more useful if someone designed a plugin, to route the USB of Vita, into a USB LAN adapter, thereby Vita would be wired, but doesn't necessarily need to be nearby a PS4 console, just anywhere with a router.
 
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Would an app like utorrent be feasible? For direct downloads from/to utorrent and then installed directly onto the vita?

Also, what about streaming from ps vita to TV with full functionality of sound and controller(s)?
 
Would an app like utorrent be feasible? For direct downloads from/to utorrent and then installed directly onto the vita?

Also, what about streaming from ps vita to TV with full functionality of sound and controller(s)?

What will you do with utorrent on Vita when there is PKGJ?
 
1. Homebrew to take screenshots every x-seconds/minutes <-- I make themes, it's useful for that.

2. Homebrew to record gameplay/screen <-- probably not reasonable but one can dream

3. Homebrew granting ability to create custom UI <-- as in replace default bubbles.

4. Snes/psx emulator feature with ad-hoc functionality <-- Psx feature would imply adrenaline.
 
Can you please port Resident evil 4 ubisoft pc 2007 to the Vita?
I'm pretty sure RE4 isn't an open-source game, and people can't just port anything they want. They need access to the source code.
Otherwise, we would already have stuff like Mario Maker 2 on PC.
 
Can you please port Stepmania 5 to the Vita?

I’m aware there is PSP Revolution and PSPMania which are PSP ports of Stepmania 3.9 for the PSP which run on Adrenaline but both are really unstable and unfinished

you can get the source code for SM5 here: https://github.com/stepmania/stepmania/archive/v5.0.12.zip
 
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Will someone make a port of ONScripter-EN for Vita? It's a simple visual novel engine based on SDL1 with a basic configure/make build system. The Switch has PONScripter, but that engine has less novels that run on it and more bugs. I'd port ONScripter-EN myself, but I don't know anything about programming, and the build usually fails while configuring a dependency. There are many people who want this to be ported, and there aren't many specifics to it other than that most of the novels run in 4:3 and should not be stretched. Please consider, and thanks in advance.
 
Would it be possible to create a homebrew that remaps the analog stick values? I'm imagining something like this could help quite a lot of people who have issues with analog sticks drifting. We have Analogs Enhancer, which allows you to set a deadzone and enable software rescaling. So it's clearly possible for homebrew to remap analog stick input. However, what if we had something that would allow people to modify the analog stick values by adding to or subtracting from the two axes? What I mean by that is: an analog stick shows the values 132 on the X axis and 124 on the Y axis in Vita Hardware Test when in a neutral position. With the kind of homebrew that I have in mind, one would be able to subtract 7 from the X axis and add 3 to the Y axis to get 127 on both axes. This could be combined with some form of software rescaling to ensure that each axis can still go from 0 to 255.
 
Not sure if this is the right place to post this or another thread. How can you update the pkgj library list? I have it installed but Ive noticed it is missing some games and content doesnt have everything? Do I have to point it to a url to refresh the list?

Also noticed an issue with mercenary kings if you try to get it from the list both EU and US versions around the 22% mark they stop and fail to download and I think they are corrupt. So far its the only thing failing to download on the list wasnt sure if there is someone to contact who manages that plugin and list who can reupload it maybe
 
Okay so I have no idea how feasible it is so here goes..
Can a ps2 emulhahahahaha
Na seriously though
Morrowind or dagger fall possible?
Only ask as diabilo is so it seems like a simular spec game to me but I know very little about cpu/gpu and clockspeeds so I'm sure someone will know here.
 
Can someone make adrenaline playable for the 3.71 and above firmware I dont want to downgrade i already have my SD2VITA and etc set up and I dont want to risk anything breaking by attempting to downgrade
 
Is there anyway to mute the Vita's screenshot sound? I know there's a plugin to do so for the camera, but I'd really like to be able to take in-game screenshots without hearing that ear deafening KSHH sound.
 
a hencore installer that comes complete without the need toconnect online for example download it with a phone and use it on a computer that has no internet connection and mod the vita
 
I think it would be cool to add an network storage to vita, especially vor retroarch. So you can use your rom's over wifi.

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