Help with running love potion on citra

  • Thread starter Thread starter pbblue
  • Start date Start date
  • Views Views 925
  • Replies Replies 3

pbblue

New Member
Newbie
Joined
Feb 4, 2025
Messages
2
Solutions
1
Reaction score
0
Trophies
0
Age
19
XP
19
Country
Poland
Hi, I need help with using love potion on Citra emulator. I dont know how to run it, so it reads my game. I tried making game folder in directory, where lovepotion.3dsx is, but this dont work. Anyone know how to do it?:3
 
Solution
So, i still dont know how to run it using citra, but i do know how to add nest library. For anyone in the future, ill made a quick tutorial:

I'm a new user so I can't add a link, but just search for: nest lovebrew, and you should see the github page. Download the repository.

Now copy the "nest" folder from what you have downloaded, and drop it to your game folder.

In the first line of your game's main.lua file, add: require('nest').init({console = "3ds"})

If your path to nest folder is different change it.

And thats it, runs just like on 3ds.


--edit--
One more thing. You must have love2d engine downloaded. Once you installed it, make all game files, including the nest folder into .zip. Then, change the .zip extension to .love...
omg we are having the exact same issue at the exact same time wtf is going on...
Post automatically merged:

oh btw i believe on the loveposion site they tell u to use a thing called nest library to run the files on your pc with loveposion but i have no idea exactly how its meant to be used
 
Last edited by Bowserlover69,
So, i still dont know how to run it using citra, but i do know how to add nest library. For anyone in the future, ill made a quick tutorial:

I'm a new user so I can't add a link, but just search for: nest lovebrew, and you should see the github page. Download the repository.

Now copy the "nest" folder from what you have downloaded, and drop it to your game folder.

In the first line of your game's main.lua file, add: require('nest').init({console = "3ds"})

If your path to nest folder is different change it.

And thats it, runs just like on 3ds.


--edit--
One more thing. You must have love2d engine downloaded. Once you installed it, make all game files, including the nest folder into .zip. Then, change the .zip extension to .love. Now you can run it.
 

Attachments

  • 1.png
    1.png
    27.1 KB · Views: 75
  • 2.png
    2.png
    12.7 KB · Views: 66
Last edited by pbblue,
Solution
So, i still dont know how to run it using citra, but i do know how to add nest library. For anyone in the future, ill made a quick tutorial:

I'm a new user so I can't add a link, but just search for: nest lovebrew, and you should see the github page. Download the repository.

Now copy the "nest" folder from what you have downloaded, and drop it to your game folder.

In the first line of your game's main.lua file, add: require('nest').init({console = "3ds"})

If your path to nest folder is different change it.

And thats it, runs just like on 3ds.


--edit--
One more thing. You must have love2d engine downloaded. Once you installed it, make all game files, including the nest folder into .zip. Then, change the .zip extension to .love. Now you can run it.
thanks btw i think the only way to get a lovepotion game to work on citra from what ik would be to turn its .3dsx file into a .cia file: /threads/cxitool-convert-3dsx-to-cia-directly.440385/
 

Site & Scene News

Popular threads in this forum