I came across an interesting thing from a user at another forum, where there originally was an attempt to patch the problematic eboots to work on PS Vita's PS1 emulator. I first thought it was bs given how much of an issue the black screen is on Adrenaline with certain PS1 games. So the dude sent me the file and lo and behold. It actually works. For the modified Valkyrie Profile eboot, I was able to bypass the black screen and progress much further. People who have this pbp have reported that they were able to complete the game (did not test Seraphic Gate).
The only issue is that this game was partly translated in another language, and if there was a way for me to undo the translation, and learn about the possible fixes used that allowed for the black screen to be mitigated. So far, I've only been able to unpack the pbp, but I don't really have a good grasp of which unpacked files to target, and I'd appreciate any help (with proper credit if this actually succeeds of course).
The filesize is roughly 600mb which leads me to think compression is one potential option, but I've not yet been able to get any compressed variants to work. I would love to learn the ins and outs of eboot modification, as I think this could lead to a breakthrough in the ability to play problematic PS1 eboots on PS Vita without issue, as well as potentially fix playable eboots to be near perfect.
Thanks.
The only issue is that this game was partly translated in another language, and if there was a way for me to undo the translation, and learn about the possible fixes used that allowed for the black screen to be mitigated. So far, I've only been able to unpack the pbp, but I don't really have a good grasp of which unpacked files to target, and I'd appreciate any help (with proper credit if this actually succeeds of course).
The filesize is roughly 600mb which leads me to think compression is one potential option, but I've not yet been able to get any compressed variants to work. I would love to learn the ins and outs of eboot modification, as I think this could lead to a breakthrough in the ability to play problematic PS1 eboots on PS Vita without issue, as well as potentially fix playable eboots to be near perfect.
Thanks.