Help with hacking

Discussion in 'NDS - ROM Hacking and Translations' started by megawalk, Sep 5, 2008.

Sep 5, 2008

Help with hacking by megawalk at 3:07 PM (1,975 Views / 0 Likes) 17 replies

  1. megawalk
    OP

    Member megawalk The Legendary SRW Addict

    Joined:
    Jun 14, 2008
    Messages:
    1,067
    Location:
    Netherlands
    Country:
    Netherlands
    ok i am currently researching to hack Super Robot Wars W
    but i don't know what programs i need.
    also if i need to learn some computer based languages or values or decimals
    i would learn it if have to.
    i got dslazy
    njstar set to translate japanese chinese and korean for me
    a hex editor
    and thats all i got so far
     
  2. valyr

    Member valyr GBAtemp Fan

    Joined:
    Sep 15, 2007
    Messages:
    317
    Location:
    United Kingdom
    Country:
    United Kingdom
    download tiled from romhacking.net and crystaltile 2 from somewhere
    for grahics and fonts etc
     
  3. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    Why do you wan't to start a translation?
    I already have a patch with most of the menus translated.I could provide a link if you want.
     
  4. megawalk
    OP

    Member megawalk The Legendary SRW Addict

    Joined:
    Jun 14, 2008
    Messages:
    1,067
    Location:
    Netherlands
    Country:
    Netherlands
    well to be honest i am new in rom hacking
    also in hex editing if that is required, but i am planning if i can do it
    a full translation

    also, where are the things named tiled and crystaltile2 located ?
    i downloaded tlp but only things i see is green

    update:
    i found crystaltile2
    update:
    i found tiled from a site named tiled and it was packed as a bin.zip
    also the choice of src.zip
    update:
    i don't know how to use tiled src or bin since there is no executeable or a batch file any help ?

    update:
    problem solved.
    i didn't had the JRE files up on the pc so i couldnt run em
     
  5. kryss

    Member kryss GBAtemp Regular

    Joined:
    Aug 8, 2008
    Messages:
    122
    Location:
    Wales but Japan at the mo.
    Country:
    Japan
    If you extract the text, I'll translate it. The problem apparently is putting it back into the game.
    And don't quick results. I've been playing the game since release day and there is a novels worth of text to wade through, not to mention in-fight triggered conversations too.
     
  6. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    Kryss do you want me to revive this project once I am finished with Inazuma Eleven?
     
  7. kryss

    Member kryss GBAtemp Regular

    Joined:
    Aug 8, 2008
    Messages:
    122
    Location:
    Wales but Japan at the mo.
    Country:
    Japan
    Hell yes!

    If you dump the text, I'll try not to take 6 months to translate it.
     
  8. KiC

    Newcomer KiC Member

    Joined:
    Jul 22, 2007
    Messages:
    43
    Country:
    Germany
  9. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    Not good at all at reverse engineering.By the way is it just me or are those characters 1-byte?
    Doubt you messed around and did a VWF hack, it sure takes some time [​IMG].
    Can't do much things without a debugger actually...
     
  10. KiC

    Newcomer KiC Member

    Joined:
    Jul 22, 2007
    Messages:
    43
    Country:
    Germany
    Character encoding changed to 1 byte.
    Added a VWF.
    Changed compression to huffman.
    Wrote new text parsers for new compressions and encodings.

    I recycled some code from SRWJ, so it was pretty quick.
     
  11. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    [​IMG] I a-am really astounded now...Really hearing that you changed the character encoding to 1-byte blew my mind up.Not to mention what happened after I read the following lines...
    Assembly, right?
     
  12. KiC

    Newcomer KiC Member

    Joined:
    Jul 22, 2007
    Messages:
    43
    Country:
    Germany
    Sure, what else? Only 35kb so far, though.
     
  13. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    I would be happy if I had done so many things in so little time.
    You're using No$Gba debug version I suppose.(Dammit gotta find money and buy this thing)
     
  14. KiC

    Newcomer KiC Member

    Joined:
    Jul 22, 2007
    Messages:
    43
    Country:
    Germany
    A debugger won't magically allow you to do anything you want. You have to learn assembly, you have to learn how to use a debugger, and you also have to combine those things.
    Start with something on a platform like SNES. Many debuggers, many tutorials.

    ARM is not a good place to start with. It has a lot of features, like integrated shifts and conditional execution for every opcode, and may just be too much for a beginner. If you want to see how it looks, here's part of my SRWW VWF code: http://nopaste.org/p/aJdkwYBmd

    Not to mention that NDS debugging in general isn't that great. And no$gba isn't easy to get at the moment, too
     
  15. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    Yeah I know it's hard I'm no noob don't worry but I was planning to spent quite a few months learning if I did buy it.
     
  16. megawalk
    OP

    Member megawalk The Legendary SRW Addict

    Joined:
    Jun 14, 2008
    Messages:
    1,067
    Location:
    Netherlands
    Country:
    Netherlands
    holy @_@
    ok i think i back down for japanese games.
    i gonna concentrate on us games with a dutch translation.
    for those people who can't understand english and who are from the netherlands.
    well i only want to do some text editing so where do i start with ?
    any rom examples and does somebody got a translating guide ?
     
  17. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    download a hex editor search for some text as you normally would with any text editor, replace it and you're good to go.
     
  18. megawalk
    OP

    Member megawalk The Legendary SRW Addict

    Joined:
    Jun 14, 2008
    Messages:
    1,067
    Location:
    Netherlands
    Country:
    Netherlands
    yes i have a hex editor
    but i gonna look for something better in the gbatemp's guide list now
    anyways thanks for helping me out

    Update:
    Holy Smoke!
    i took a easy game named
    From the Abyss
    i already editted some parts but.
    some things are outside the font.
    is there a way to keep the text in the font with lengthening ?

    Update:
    i did some changes in the text files and i lengthened the font files so i can go up to 3 font lines (will be easy)
    and my first things is already translated into dutch
    Helen_FIX.txt
    time to get some serious business
    thanks for all the help
     

Share This Page