ROM Hack [HELP] SNES VC Decrypting doesn't work

Would it be possible to modify the CXI Descriptions and TitleID to make it install on al o3DS?

I wonder if the o3DS would run the games, considering blargSNES can (but nintendo might just have optimized it for N3DS)
 
Street Fighter Zero 2 is coming in japan, so I guess we can expect to get other SDD1 games :) (DSP1 with Mario, Cx4 games with Megaman X)
as for Super Mario RPG and other SA-1 games none have been announced in any region for now I think.
no Super FX/Super FX2 games for now I guess euther ?
 
Would it be possible to modify the CXI Descriptions and TitleID to make it install on al o3DS?

I wonder if the o3DS would run the games, considering blargSNES can (but nintendo might just have optimized it for N3DS)
I just tried to run Earthbound with O3DS clock mode (with NTR), and it's really laggy, around ~15 fps.
 
I have almost made a Custom Snes LTTP VC

its got custom Banner (more custom than most)
It plays the Flute Music as its banner Sound
Making the ICON now no thanks to asia T_T since his tools dont make it
 
Oh my! The damn SNES VC were released yersterday and people already have made custom SNES VC? hahaha hackers are the best! I'd love to help, but my knowledge to do such thing is a shame :(
 
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I have almost made a Custom Snes LTTP VC

its got custom Banner (more custom than most)
It plays the Flute Music as its banner Sound
Making the ICON now no thanks to asia T_T since his tools dont make it
Did you figure out what offsets needs to be assigned. I got all of them except the one in row ten. Can't figure that one out.
 
anyone who has managed a rom Inject that works PM me please, seems mine is resulting in an error on inject and reboot the system.


Almost done just my inject is giving me reboot errors T_T

258ec33bff212a8a895e2e39557f6bc5.png


Also Generating an icon.bin is being a fucking pain i generated them using 24x24 icons and 48x48 icons
But this is what it gives me

7bb4dc4001d6769e6970644e13d87972.png
 
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Anyone luck with HiROM stuff?
Want to inject Final Fantasy III but I'm not sure which value I have to use for offset 0x33.
Earthbound has a filesize of 5,23MB, Finfal Fantasy III has a size of 3MB.
Offset 0x33 has the value "30" in the original data.bin
Which Value do I have to use for FFIII?


Also Generating an icon.bin is being a fucking pain i generated them using 24x24 icons and 48x48 icons
But this is what it gives me

7bb4dc4001d6769e6970644e13d87972.png

For icon.bin I just use the page Cellenseres sent me
http://cellenseres.de/3DSStuff/SMDH/index.html
 
Last edited by xXDungeon_CrawlerXx,
anyone who has managed a rom Inject that works PM me please, seems mine is resulting in an error on inject and reboot the system.


Almost done just my inject is giving me reboot errors T_T

258ec33bff212a8a895e2e39557f6bc5.png


Also Generating an icon.bin is being a fucking pain i generated them using 24x24 icons and 48x48 icons
But this is what it gives me

7bb4dc4001d6769e6970644e13d87972.png

I created a very simply app to inject the roms on the data.bin try it https://mega.nz/#!IQlzmYia!Yl1YH_m3wHc9btCXRIDfLBReRMqweNfJvFZV2d8SWpY
I created it very fast so not have any exception handling. Only work with loroms.
 
Last edited by Raugo,
Last edited by izy,
anyone who has managed a rom Inject that works PM me please, seems mine is resulting in an error on inject and reboot the system.


Almost done just my inject is giving me reboot errors T_T

258ec33bff212a8a895e2e39557f6bc5.png


Also Generating an icon.bin is being a fucking pain i generated them using 24x24 icons and 48x48 icons
But this is what it gives me

7bb4dc4001d6769e6970644e13d87972.png
How did you add that picture on the screen? ohana doesnt shows me that texture.
 

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