No, I didn't change the Makefile that came with the checkout. Here is its contents:
CODE#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGETÂÂÂÂÂÂÂÂ:=ÂÂÂÂ$(notdir $(CURDIR))
BUILDÂÂÂÂÂÂÂÂ:=ÂÂÂÂbuild
SOURCESÂÂÂÂÂÂÂÂ:=ÂÂÂÂsource
DATAÂÂÂÂÂÂÂÂ:=ÂÂÂÂdataÂÂ
INCLUDESÂÂÂÂ:=
MPLAYER := $(CURDIR)/../mplayer
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGSÂÂÂÂ= -g -O2 -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGSÂÂÂÂ=ÂÂÂÂ$(CFLAGS)
LDFLAGSÂÂÂÂ=ÂÂÂÂ-g $(MACHDEP) -Wl,-Map,$(notdir $@).map -L$(MPLAYER) \
ÂÂÂÂÂÂÂÂÂÂÂÂ$(wildcard $(MPLAYER)/*.o)
ÂÂÂÂÂÂÂÂÂÂÂÂ
#ÂÂÂÂÂÂÂÂÂÂÂÂ$(wildcard $(MPLAYER)/*.a)
ÂÂÂÂÂÂÂÂÂÂÂÂ
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBSÂÂÂÂ:=ÂÂÂÂ-ltinysmb -lwiiuse -lbte -lfat -logc -lm
LIBS := -lvo -lao2 -linput -lmpcodecs -laf -lmpdemux -lstream \
ÂÂÂÂÂÂÂÂ-lswscale -losd -lavformat -lavcodec -lavutil -lpostproc -lmp3 \
ÂÂÂÂÂÂÂÂ-la52 -lmpeg2 -lfaad2 -lvorbisidec -losdep $(LIBS)
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRSÂÂÂÂ:=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUTÂÂÂÂ:=ÂÂÂÂ$(CURDIR)/$(TARGET)
export VPATHÂÂÂÂ:=ÂÂÂÂ$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIRÂÂÂÂ:=ÂÂÂÂ$(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILESÂÂÂÂÂÂÂÂ:=ÂÂÂÂ$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILESÂÂÂÂ:=ÂÂÂÂ$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILESÂÂÂÂÂÂÂÂ:=ÂÂÂÂ$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILESÂÂÂÂÂÂÂÂ:=ÂÂÂÂ$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILESÂÂÂÂ:=ÂÂÂÂ$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
ÂÂÂÂexport LDÂÂÂÂ:=ÂÂÂÂ$(CC)
else
ÂÂÂÂexport LDÂÂÂÂ:=ÂÂÂÂ$(CXX)
endif
export OFILESÂÂÂÂ:=ÂÂÂÂ$(addsuffix .o,$(BINFILES)) \
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ$(sFILES:.s=.o) $(SFILES:.S=.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDEÂÂÂÂ:=ÂÂÂÂ$(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-I$(CURDIR)/$(BUILD) \
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHSÂÂÂÂ:=ÂÂÂÂ$(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ-L$(LIBOGC_LIB)
export OUTPUTÂÂÂÂ:=ÂÂÂÂ$(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
ÂÂÂÂ@[ -d $@ ] || mkdir -p $@
ÂÂÂÂ@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
ÂÂÂÂ@echo clean ...
ÂÂÂÂ@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
ÂÂÂÂwiiload $(TARGET).dol
#---------------------------------------------------------------------------------
else
DEPENDSÂÂÂÂ:=ÂÂÂÂ$(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.oÂÂÂÂ:ÂÂÂÂ%.jpg
#---------------------------------------------------------------------------------
ÂÂÂÂ@echo $(notdir $