Hacking Having trouble backing up Super Smash Bros. Brawl

Halo_Killer

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When I switched from disc to usb loading for Super Smash Bros. Brawl, I noticed two problems. First, when I go to play the masterpieces in the vault the game resets and sends me to the system menu. Second, at the end of any of the single player modes, after the trophy shooter mini game, it's supposed to show a short movie clip followed by a still picture and "congratulations", but mine just freezes after the mini game. After testing, it seems that this has something to do with my back up copy because my retail disc works perfectly.

I've been using configurable usb loader and when installing the game I have tried partition settings of all, game only, and 1:1. All and game only give me the same problem, but for some reason 1:1 produces a game with a size of 0.00 GB.

Can someone tell me if there is some other setting I need to change in configurable usb loader, or if there is a better way of backing up a game to usb?
 

yatesl

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The masterpieces issue is most likely a reload issue - That can be solved with the latest cIOSs. Which cIOS do you have installed?
 

Halo_Killer

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CFG loader displays the 1:1 copy as 0.00 GB, but when I look at on the computer, it shows two normal looking game files, one 4GB and the other is 3.something.


Edit: After I removed the 0 GB version I installed a fresh copy using CFG loader set to "game only" and my retail disc. Now when I go to start the game and run Brawl+, it says there are too many codes in the gct file, but it is the same gct file that I had been using before my several attempts to install a more complete copy of the game. Any ideas what would cause that?

More Edit: I'm using CFG loader version 70 mod r37 beta 8.
 

Halo_Killer

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Changing my cios to 222 fixed the congratulations problem, but the masterpieces and codes still don't work.

Edit: I've tested running the codes from a 1 GB micro SD, a 2 GB SD (my main SD card and until recently the codes would work just fine), a 32 GB SD card, and a 250 GB external hard drive. All are formatted the same, fat32.
 

Halo_Killer

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Solved my code problem. Turns out I was missing the gameconfig.txt file.

RSB?01:
codeliststart = 80570000
codelistend = 80580000
poke(800042B8, 60000000)
pokeifequal(803E9930, 4BFECA1D, 803E9930, 60000000)
pokeifequal(803E99A8, 4BFECA1D, 803E99A8, 60000000)
pokeifequal(803E9D5C, 4BFECA1D, 803E9D5C, 60000000)
 

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