Hello!
How do I inject the texture? Is there some kind of folder structure inside the LINKDATA.BIN? Because when I tried it, it just added the.g1t texture to the .BIN and the file size increased and it wasn't recognized inside the game (Dragon Quest Builders 2). Or do I have to rename the texture to .dat (though that also didn't work and it was added to the file size). I want to replace the texture inside the .BIN with my texture :\
How do I inject the texture? Is there some kind of folder structure inside the LINKDATA.BIN? Because when I tried it, it just added the.g1t texture to the .BIN and the file size increased and it wasn't recognized inside the game (Dragon Quest Builders 2). Or do I have to rename the texture to .dat (though that also didn't work and it was added to the file size). I want to replace the texture inside the .BIN with my texture :\




