Just realized it was 9 years ago, on 09/09/99, when the Dreamcast was launched in North America. I decided to pay a little home-age to one of my favorite video game consoles of all time. Though it was quickly pulled from production just a few years later, the Dreamcast is the console on which Sega debuted innovations such as internet connectivity out of the box (as well as broadband support) first home console to officially support online play (ChuChu Rocket) cel-shaded animation in Jet Grind Radio (inspiring titles such as Viewtiful Joe) analog triggers (now an industry standard) memory cards with LCDs (known as Visual Memory Units or VMUs) first-party keyboard and mouse for internet browsing and games (Quake III Arena supported this setup and UT3 for PS3 followed) quick-time-events in Shenmue (famously used in God of War) the first console MMO, Phantasy Star Online (even included language translators) perfect arcade ports (Marvel vs. Capcom 2, Capcom vs. SNK, Soul Calibur) The Dreamcast was home to some of the most innovative software that Sega would ever produce, setting several trends that are still followed to this day. The system's architecture was very simple yet powerful, fitting into a case smaller than almost every major console ever to be released. Had the Dreamcast only gotten the attention it deserved, video games as we know it may have turned out a little different.