Im working on the PPM file format(flipnotes) and have successfully extracted frames and the preview image(source and executable found here) and is now working on the sounds.
i came across this tread: http://gbatemp.net/t177689-using-flipnote-to-hack?&st=0
This guy called swiley(2'nd page) said that he had successfully "extracted" the sound data from a flipnote using the "/dev/dsp" file linux. That interests me, and i was wondering if anybody knew something more about how to do so.
BUMP!
i came across this tread: http://gbatemp.net/t177689-using-flipnote-to-hack?&st=0
This guy called swiley(2'nd page) said that he had successfully "extracted" the sound data from a flipnote using the "/dev/dsp" file linux. That interests me, and i was wondering if anybody knew something more about how to do so.
BUMP!







