Flipnote Studio sound decoding

Discussion in 'NDS - Flashcarts and Accessories' started by pbsds, Jun 7, 2010.

  1. pbsds
    OP

    pbsds Member

    Newcomer
    46
    22
    Sep 16, 2009
    Norway
    Røros
    Im working on the PPM file format(flipnotes) and have successfully extracted frames and the preview image(source and executable found here) and is now working on the sounds.
    i came across this tread: http://gbatemp.net/t177689-using-flipnote-to-hack?&st=0
    This guy called swiley(2'nd page) said that he had successfully "extracted" the sound data from a flipnote using the "/dev/dsp" file linux. That interests me, and i was wondering if anybody knew something more about how to do so.

    BUMP!
     
  2. Joktan

    Joktan GBAtemp Advanced Fan

    Member
    665
    1
    Apr 5, 2010
    United States
    In a big mansion...in Rancoon
    i dont know how... but as i rode my lawn mower today i was thinking about the thread you mentioned above...

    do a comment on his page it will send him a email.maybe he will look at it...
     
  3. pbsds
    OP

    pbsds Member

    Newcomer
    46
    22
    Sep 16, 2009
    Norway
    Røros
    okay

    He hasn't responded yet...
    But he can't be the only one, right?
    Do anyone know anything about this?