Flashing textures with devkitARM examples

Discussion in 'NDS - Emulation and Homebrew' started by Polaroidon, Aug 8, 2014.

  1. Polaroidon
    OP

    Polaroidon Newbie

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    Aug 8, 2014
    United States
    I recently set up all the stuff for doing homebrew on the DS. I made the .nds files with the Makefile included on several. A good few, however, aren't functioning as they should. A lot of the 3D graphic examples produce flashing colors/textures, and are just a complete mess. I've tried this with an R4 card on 2 separate DSs, and even tried it on the deSuME emulator, which all yielded the same result.

    Anybody have an idea as to why this is happening? I'm guessing at some point I goofed.

    Thanks for your time!
     
  2. Technicmaster0

    Technicmaster0 GBAtemp Psycho!

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    Oct 22, 2011
    Gambia, The
    The sample projects aren't up to date sometimes.