http://nintendo3dsblog.com/face-kart-photo...o-be-turned-off
Unfortunatly, it doesn't say why. Anyone have any guesses? My thoughts are one of the following:
1 - The developers cannot get it to work as they want
2 - Maybe there's some sort of nausea effect when used with 3D when paired with a certain style of graphics?
3 - Since the game encourages motion controls, and the 3D effect is only visible when the 3DS stays still.... speaks for itself.
This of course raises another question:
Is the 3D effect programmed by the developers, or is the system itself the thing that produces all the 3D effect, ala Nvidia's 3d Vision on any PC game?
Unfortunatly, it doesn't say why. Anyone have any guesses? My thoughts are one of the following:
1 - The developers cannot get it to work as they want
2 - Maybe there's some sort of nausea effect when used with 3D when paired with a certain style of graphics?
3 - Since the game encourages motion controls, and the 3D effect is only visible when the 3DS stays still.... speaks for itself.
This of course raises another question:
Is the 3D effect programmed by the developers, or is the system itself the thing that produces all the 3D effect, ala Nvidia's 3d Vision on any PC game?