Homebrew FIRM payload development

  • Thread starter Thread starter WerWolv
  • Start date Start date
  • Views Views 1,329
  • Replies Replies 1
  • Likes Likes 2

WerWolv

EdiZon and Tesla Developer
Developer
Joined
Mar 30, 2018
Messages
252
Reaction score
636
Trophies
0
Age
27
XP
2,396
Country
Switzerland
Hi
For about a month now I'm trying to learn how the 3DS works and how to develop homebrew applications for it. The next thing I'm trying to do is to develop a .firm payload to boot with fastboot3DS but I ran into some problems and some questions.

  • Is there a documentation or a working example to start with the development?
  • Can I just use the example projects from devkitARM and compile them to a .firm file to run them as payloads?

So far I managed to setup everything to build homebrew apps and I have a fairly decent knowledge of C, C++ and building low level code.
I hope somebody can help me with these questions because I haven't found anything in hours of searching GitHub or while trying to understand the code of boot9strap and other payloads.
Thanks a lot!
 
  • Like
Reactions: Nutez and KiiWii

Site & Scene News

Popular threads in this forum