Hi
For about a month now I'm trying to learn how the 3DS works and how to develop homebrew applications for it. The next thing I'm trying to do is to develop a .firm payload to boot with fastboot3DS but I ran into some problems and some questions.
So far I managed to setup everything to build homebrew apps and I have a fairly decent knowledge of C, C++ and building low level code.
I hope somebody can help me with these questions because I haven't found anything in hours of searching GitHub or while trying to understand the code of boot9strap and other payloads.
Thanks a lot!
For about a month now I'm trying to learn how the 3DS works and how to develop homebrew applications for it. The next thing I'm trying to do is to develop a .firm payload to boot with fastboot3DS but I ran into some problems and some questions.
- Is there a documentation or a working example to start with the development?
- Can I just use the example projects from devkitARM and compile them to a .firm file to run them as payloads?
So far I managed to setup everything to build homebrew apps and I have a fairly decent knowledge of C, C++ and building low level code.
I hope somebody can help me with these questions because I haven't found anything in hours of searching GitHub or while trying to understand the code of boot9strap and other payloads.
Thanks a lot!







