FileNotFoundException Unity-release.dnm

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mabeey

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FileNotFoundException: C:/Users/Administrator/Desktop/not_nintendo_land\_Intermediate\Unity-release.dnm does not exist
System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:107)
System.IO.File.Copy (System.String sourceFileName, System.String destFileName) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:86)
UnityEditor.WiiU.PostProcessCafePlayer.PostProcess (BuildTarget target, BuildOptions options, System.String installPath, System.String stagingAreaData, System.String stagingArea, System.String productName, System.String playerPackage, System.String stagingAreaDataManaged) (at C:/buildslave/unity/build/PlatformDependent/WiiU/Editor/Managed/PostProcessWiiUPlayer.cs:1538)
UnityEditor.WiiU.WiiUBuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/WiiU/Editor/Managed/ExtensionModule.cs:69)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTargetGroup targetGroup, BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:263)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

hello i was wondering if anyone has got this error before and fixed i have been stuck on this error for a long time.
this error happends when you try to build the game. and also happends if i have nothing in the project
 
if anyone gets this error i reinstalled windows something in the install whent wrong idk what so gl
 

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