xblackoutx said:
Hey everyone post recommendations for a good party. I think my jobs are all a bit out of balance.
I'm pretty far into the game, and not failed a single battle quest with these guys:
Luso: Fighter/Items
Bangaa: Gladiator/White Monk (air render + exorcise ;D)
Hume: Fighter/Soldier
Adelle: Hunter/Paladin
Moogle: Fusilier/Black Mage
Nu Mou: Illusionist/White Mage
Got others in my clan that I don't use primarily in battle. Such as the Bard, Hurdy. A Ranger (haven't got decent enough equipment to use him well tbh.) Cid aswell, but my Bangaa is actually stronger.
I found having counter on all melee ones works well. ..unless they get attacked from a distance haha. I like to have my melee fighters with ranged attacks (such as Aurablast for fighters, Air render for White Monks etc), so even if they can't get in close, they can still take HP.
I don't actually use potions either, I just use regen on the big battles, then cura/curaga if needed.
To those stuck on the pit monster thing:
Have two ranged characters stay back, and the melee ones just going in close (preferably with melee/air render)
I had a dragoon performing jump, and the rest just pounding. If they got hit, they'd counter. Don't worry about the small monsters, just go in for the big one. Air render seems to do way more damage than a normal attack, so use that, with the ranged characters just attacking and healing if needed.