F-Zero AX Cabinet Project

Discussion in 'Wii - Hacking' started by Kevinpuerta, Mar 22, 2017.

  1. Kevinpuerta
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    Kevinpuerta GBAtemp Fan

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    Hi. Im planning to recreate a f zero ax machine. I wont be using the original triforce pcb and game. I will be using a wii running nintendont and mod a gamecube control to pedals and an arcade yoke. Is there a way to make buttons like, a,b,x,y to an axis? Im going to mod the a and b button to each pedal. Im buying original artwork from someone. The cabinet will be a regular driving cabinet. Im checking constantly on craigslist incase a broken/nonworking cabinet is put for free/sale.
     
  2. Godwin_Point

    Godwin_Point Member

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    I think you can always force the pedal to act as a button, but it won"t react to any difference of pressure.
     
  3. Kevinpuerta
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    Kevinpuerta GBAtemp Fan

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    How would I do that? The pedals have 5k potentiometer and 3 pins 1:5v. 2:axis. 3gnd
    Gamecube control is two pins. 1:abutton 2:gnd
    Do I just put button to axis and gnd to gnd and not use the 5v? Woukd that work?
     
  4. Godwin_Point

    Godwin_Point Member

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    I know you can make Xbox 360 trigger act like button by bridging the two bottom pins with a 10k resistor, and it works the same for the xbox one pad. I don't know how you would find the correct resistor value for your potentiometer tho
     
  5. Kevinpuerta
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    Kevinpuerta GBAtemp Fan

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    Is it required to have a resistor? The side attacks are mapped to the l and r analog. Im having the analogs act as button presses.

    In AX side attacks arnt mapped to l and r but to l,r analogs so I did what you were talking about and it works with out a resistor.
    Side attacks are now assigned to the yellow buttons seen in the pic I added

    Do you think it could be reversed for the potentiometer?
     

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