Hey. I'm trying to look at the models from some DS games, and think the model files are sometimes hidden within bin files. In Ghost Trick, there's 6 & 80 mb BIN files that sound like character packs, cpac_2d & 3d. In Dragonball Origins, I think it's in a 7 mb file called DBMODEL.bin. If I'm right, the models in whatever their game's filetype is will then be available to find a viewer for. I'm not able to find any tools that gut & root the bin contents though, like I've seen done for things like RomFS.bin files. It's possible the model files are under other file names, but games like Zelda have their models in a common filetype, but hidden within a bin for each individual model. Those readily open though when clicked in certain file explorers. So I'm not sure what to make of it. Any suggestions for how to go about ripping the BINs? The filesizes alone suggests there's a lot of data in there, and the folders they're found in suggest they're graphics files.