Hello so i've been trying to export an animation from ACNL to blender/unity but i can't manage to make it work.
I used CTR Studio to export my animation as a dae collada file but when i import it in blender, there's no any animation. However, when importing to unity, there's an animation but it's glitched and doesn't give the same result (i use a dae collada model exported from CTR Studio), I don't know if i'm doing anything wrong.
If anyone can help me and know what I am doing wrong please let me know.
Animation + Model preview with CTR Studio:
Animation + Model imported in blender:
Armature.001 is the nml_wait1 animation i imported but there is no animation in it when imported
Animation + Model preview imported in unity:
The animation is glitched but I think the head is animated correctly
I used CTR Studio to export my animation as a dae collada file but when i import it in blender, there's no any animation. However, when importing to unity, there's an animation but it's glitched and doesn't give the same result (i use a dae collada model exported from CTR Studio), I don't know if i'm doing anything wrong.
If anyone can help me and know what I am doing wrong please let me know.
Animation + Model preview with CTR Studio:
Animation + Model imported in blender:
Armature.001 is the nml_wait1 animation i imported but there is no animation in it when imported
Animation + Model preview imported in unity:
The animation is glitched but I think the head is animated correctly






