Looked into enabling cheats via a savegame, used an old version of eduke on Windows (XP in a VM) to do so, which might have caused some problems.
- savegames shared from the PC version to the switch build currently do not load/show up, when put into the same directory as the nro.
- As soon as savegame support is available through, we should be able to use cheats, because they stay active when saving/loading games in eduke (enabling it in a pc version transfering the savegame over to the switch). Which means, that keyboard support isn't that necessary.
- savegames shared from the PC version to the switch build currently do not load/show up, when put into the same directory as the nro.
- As soon as savegame support is available through, we should be able to use cheats, because they stay active when saving/loading games in eduke (enabling it in a pc version transfering the savegame over to the switch). Which means, that keyboard support isn't that necessary.











