Emulation Homebrew duckstation for Switch

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catlover007

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duckstation is an excellent Playstation 1 emulator by Stenzek. It has a very good compabiility and it is quite performant. It also supports all kinds of enhancements such as high resolution rendering and PGXP which can lessen the "wobble" and distortion visible in a lot of PSX games.

Thus I want to present to you my port of it to Switch, featuring a custom deko3D graphics backend.

You can download the newest version here: https://github.com/RSDuck/duckstation/releases/tag/prerelease-2

Old versions:

Installation is the usual extract it onto the root of the SD. Before starting a game make sure to bind keys for controller (you can use the automatic mapping feature) and to bind a hotkey for pause key(combo), otherwise you can't exit the application.
 
Last edited by catlover007,
duckstation is an excellent Playstation 1 emulator by Stenzek. It has a very good compabiility and it is quite performant. It also supports all kinds of enhancements such as high resolution rendering and PGXP which can lessen the "wobble" and distortion visible in a lot of PSX games.

Thus I want to present to you my port of it to Switch, featuring a custom deko3D graphics backend.

You can download the newest version here: https://github.com/RSDuck/duckstation/releases/tag/prerelease-1

Installation is the usual extract it onto the root of the SD. Before starting a game make sure to bind keys for controller (you can use the automatic mapping feature) and to bind a hotkey for pause key(combo), otherwise you can't exit the application.
You’re killing it as always dude, nice work!
 
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I've installed everything correctly, but when I open it, it crashes
did you only download the bug fix? i downloaded it last night and im not sure if u need them but i think there were more folders in the original download and the bug fix one only had the new .nro if i remember correctly, u might need those as well.
 
I've installed everything correctly, but when I open it, it crashes
Do you use the Album to open the hbmenu? If you do don't, use title injection (with default Atmosphere settings open any game while pressing the R button, you can also change this via config files).

I had implemented a dialogue which should be displayed when Album (applet) mode is detected, though I never tested it until now and it looks like it crashes instead of displaying it *sigh*.

Also don't use any forwarders are other stupid things like this.

did you only download the bug fix? i downloaded it last night and im not sure if u need them but i think there were more folders in the original download and the bug fix one only had the new .nro if i remember correctly, u might need those as well.
The nro is now self contained, all supplementary files are inside the romfs.
 
Its a nice emulator, but I struggle to get two controllers connected for two player games... Is this already possible at the moment? I can configure two controllers in the menu, but it says controller 2 not connected, even though they both(wired) are connected via usb port on side of the switch dock station.

And in game-play the second controller doesn't respond when I press buttons on it.
 
Its a nice emulator, but I struggle to get two controllers connected for two player games... Is this already possible at the moment? I can configure two controllers in the menu, but it says controller 2 not connected, even though they both(wired) are connected via usb port on side of the switch dock station.

And in game-play the second controller doesn't respond when I press buttons on it.
I found now how to configure controller 2. But the analog or digital controller, both don't work for me on my switch.

Which controller settings should I select for two wired switch controllers to work?
 

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