DSiWare Exploit Sudokuhax

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finally my DS homebrew can begin on DSi
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i just tested some of my projects & everything works
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its truely DSimode
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for anyone interested in joining the team pm me.
 
Well, well no more to say except for let´s wait for the DSi version of hacmii installer
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jackdanielchan said:
mechagouki said:
I just updated to 1.4.1U and bought 1000 points and bought EA Sudoku, and it was only after doing all that that I realised I just announced myself to Nintendo as someone trying to use an exploit on their DSi! Doh!

And can anyone recommend me something to spend my remaining 800 points on before my account is blocked?
It won't be blocked, there could be many people out there to just so happen to update and purchase that Sudoku game, if Nintendo banned everyone who did that, we may find some unhappy, 'innocent' people...

The DSi Store doesn't really have the revocation capabilities that would be required to do that. Once you purchase the product, they dont' really have any mechanism to remotely 'kill switch' it. It might be possible to say release a firmware update that removes the capability to copy games/saves to the SD card. I also don't think DSi games really have much capabilities to be 'updated' in the field.
 
Well, the best they can do is make an update that detects the hacked save and automatically deletes it. That has happened multiple times to the Twilight hack.
 
t377y000 said:
finally my DS homebrew can begin on DSi
smile.gif

i just tested some of my projects & everything works
smile.gif

its truely DSimode
yaynds.gif

for anyone interested in joining the team pm me.

You'll probably want to wait until the ndslib libraries are updated to support the internal sd card. I think there's going to be a lot of changes in the next week, so keep a wait and see until things settle down. No sense coding for something that might literally change within an hour.
 
YayMii said:
Well, the best they can do is make an update that detects the hacked save and automatically deletes it. That has happened multiple times to the Twilight hack.

To me it's not clear if that's even practical? You'd probably have to create something fairly sophisticated since the file contains both the game and the save that are probably encrypted with a per-console key. So you'd in essense be deleting both the game and the save file at the same time. That's even assuming you can easilly detect it. Since there's not much space on the DSi do you want to spend a lot of space and energy for this? I suppose once decrypted it might be easier to detect. Still means it would have to extract and compare at runtime?
 
So can someone tell me why I can't get DsLibris or Dsreader to work? Those are the ones I want on my DSi!
 
The timing of this amuses me. I literally just put down my DSi after installing the firmware for and testing out my newly received free pre production iEvolution cart (the first cartridge to support DSi mode) and now there is news that this can be accomplished without the need for any cart at all.
 
People are saying the DSi can't be hacked, but it looks easier then the wii.
Just it hasn't had as much effort to hack as the wii.
Nintendo are gonna be scared when they find this out.
 
Well this is the first exploit made of the DSi Ware VulnList. There are 4 games (and 2 more at the waiting list) that can possibly be exploited, and would allow the DSi-mode homebrew to other regions.
 
Josephvb10 said:
Well this is the first exploit made of the DSi Ware VulnList. There are 4 games (and 2 more at the waiting list) that can possibly be exploited, and would allow the DSi-mode homebrew to other regions.
Well what are the other games anyways? Anything else for the US region?
Because I'm kind of annoyed that I only have 100 points left and the exploit is in a game I don't have and don't want to have to spend $20 to get a points card (Or did they make a smaller one without me knowing?... I haven't needed one of those things in forever for Wii and DSi I've just been using the 1000 free points from launch..)

Would one possibly be photo dojo? I got it when it was free and that game is crap.. XD
 
Anyone wanting to know what to spend their other 800 pts on, I recommend either Mighty Flip Champs or Shantae: Risky's Revenge.
 
doyama said:
t377y000 said:
finally my DS homebrew can begin on DSi
smile.gif

i just tested some of my projects & everything works
smile.gif

its truely DSimode
yaynds.gif

for anyone interested in joining the team pm me.

You'll probably want to wait until the ndslib libraries are updated to support the internal sd card. I think there's going to be a lot of changes in the next week, so keep a wait and see until things settle down. No sense coding for something that might literally change within an hour.

yea true but iv been doing DS homebrew fro a while & i havent really announced anything.
i think its time i started.
yaynds.gif
for t3 games DS, DSi, & PC dev.
ill put a link up soon to my site
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or make a tread.

but for this exploit, the sound, touchscreen, doesnt seem to work.
cant wait for the update tho .
devkitpro, palib, & nitro engines gonna need some updating too
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maby theyll make a libdsi or something lol

i also discovered that it doesnt work with micro SDHC cards, when i tried my sandisk 4GB micro SDHC card i kept getting white screens, but when i put in my sandisk 256MB SD card & my sandisk 2GB micro SD card it works perfectly with everything.
 
Thanks for the information, but I hoped if they did that for the freeware (Flipnote Studio) (Nintendo DSi Browser) instead of Sudoku
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Note: I test both of them not working, I know that's insane but I tried
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This is a silly general question, so if someone could please handle it gently, I'd appreciate it:

After scoping the list from DSiBrew, it seems the *only* DSiWare game on the VulnList that's available on the Japanese DSi (so far) is Legend of Exidia. Although I somewhat understand the nature of the exploit for Sudoku, I'm not certain if it can be duplicated to work on another DSiWare. I understand it's not as easy as patching one to another, I'm not asking something like that. What I am saying is, now that the first exploit has been successfully created for the public market, what is the likelihood that a similar exploit can be found and implemented for Exidia? If there's an easier way (such as this exploit may now open up something universal) I'm hopeful it becomes apparent soon.
 
lovely79 said:
Thanks for the information, but I hoped if they did that for the freeware (Flipnote Studio) (Nintendo DSi Browser) instead of Sudoku
hate2.gif

Note: I test both of them not working, I know that's insane but I tried
rofl2.gif

Tried it on mine. Can't get anything to run, but it works, nonetheless.
 
this is amazing but the thing is what to do wen Nintendo pull the game out of the store what can users that were no able to buy the game do ?
 

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