DS-Scene down? dead?

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They stopped giving a damn about homebrew a long time ago and made themselves out to be a pseudo-rom site and even had clickable links with the rom archive name on there to attract visitors. When the commercial releases all but stopped, they ran out of anything interesting to talk about. It died.
 
I just like how they properly organise/archive the scene releases. Did not know that the archive name was clickable though.
 
by that logic GBAtemp members are now immortal.

because they have no place to die.
What do you mean we're not? O___o

More on-topic though, is there any other site which has a proper list of scene dumps? The next best I could think of is the one we had before the shift to Xenforo.
 
Reliable site you have there. It says Donkey Kong Country 3D is 4GB, while it is in fact 2GB.
The people who dumped+scened it say it's a 32 gigabit cart.

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Don't confuse the filesize of the ROM that sites are distributing with the physical cart's chip size.
 
That can't be right. I have download Donkey Kong 3D from the eShop and it's 2.15 GB to be precise.
32Gbit aka 4GB wouldn't be too unfeasible. If you assume that the ROM itself is larger than the 16Gbit carts can hold then the next logical step would be the 4GB ones.
 
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Dang, I see. So you mean the other 1.85 GB are garbage, right?
That would most likely be the case yes.

Though it's worth keeping it in mind that they call it ROM size, not game size. They could just be referring to the size of the ROM chip itself.
 
Dang, I see. So you mean the other 1.85 GB are garbage, right?
Yes. For the DS ROM trimming just removes all the empty space at the end (since it's decrypted it's easy to find the padding since it's all one value) and depending on the game it could take up anywhere from 1-49% of the original dump's space.

I think one of the Zelda games for the DS was a good example. The US version fit on one size cart, but the EU one had multiple languages and went over the size limit and had to be on the next size up. And since these chips always seem to be made in powers of two, the next size up is double the previous size (which is why trimming can sometimes chop ~49% of the space off the ROM).
 
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I used to check that site daily for DS news. Now I go on temp since it's more active.
To be honest, the latest news on DS-Scene were mostly about some silly music albums, posted by Nathan.

But yeah, I guess retro just forgot to renew it (not that anyone has seen him much the last couple months, not even Triforce).
 
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