DS #4271: A Witch's Tale (USA)

KingVamp

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Have not gotten to battle yet and is at the mouth hotel. Seem ok so far. I hear people complaining about the save thing.... rts
yaynds.gif
, but seriously without it it very long start o_o and the stylus thing , i'm use to it from zelda
tongue.gif
.
 

megawalk

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I Don't like long battles Dood!
sorry, Dood!
i gonna pass on this one Dood!
and i really mean it Dood!
still the art looks nice but i am just not into this kind of battle system, Dood!
 

Overlord Nadrian

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Tried it. Too bad, this could've been so much more... The dialogues take centuries to read, and they're unskippable. Reminds me of Magical Starsign... *shudders* Also, the battles are just too long, you're already bored after the second one.
 

infinete

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Probably wouldn't be half as bad if the controls were not entirely stylus based, what's the chances of a code being released to allow the use of the d-pad/abyx?
 

KingVamp

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Overlord Nadrian said:
Tried it. Too bad, this could've been so much more... The dialogues take centuries to read, and they're unskippable. Reminds me of Magical Starsign... *shudders* Also, the battles are just too long, you're already bored after the second one.
U need to know the story behind it or/ and to make it more sense , why skip dialogues?
( do not like to read?)
tongue.gif

Battles not that bad not the best but not bad.

Maybe this game could have been better.

When u get where u save the long intro is not a problem anymore.

Nice graphics and story.

Game is ok to me.
 

chibigon

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After 15mins of game play, I wanted to strangle the main character.

The battle are rather boring and repetitive, has anyone found out if elemental weaknesses apply in this game? given that she has a huge arsenal of elemental magic most of the spells I've used seemed to do roughly the same amount of damage to the mob.
 

berlinka

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Anakir said:
I'm loving the boxart. It's got a twist of Van Gogh's Starry Night on it.
I thought you were crazy, until I zoomed in on the cover. You're actually RIGHT! It's exceptionally good artwork.

I WANT THIS ON MY WALL! (obviously without NINTENDO DS BAR and ESBR ratings)
 

Yuan

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berlinka said:
Anakir said:
I'm loving the boxart. It's got a twist of Van Gogh's Starry Night on it.
I thought you were crazy, until I zoomed in on the cover. You're actually RIGHT! It's exceptionally good artwork.

I WANT THIS ON MY WALL! (obviously without NINTENDO DS BAR and ESBR ratings)

Here:

witchtalebox11.jpg
 

lacechan

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Not bad for Hit Maker's first DS title, though it falls a bit short. Not surprised NISA brought it over since NIS published it in JP

It seems they didn't learn from Blade Dancer and Dragoneer's Aria. What a shame.
 

SargeSmash

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First impressions are that it's typical Nippon Ichi. Which is to say typical semi-evil / selfish main character and setting that they've been milking for a while now. It was interesting with the first Disgaea. It's just gotten old now.

Doesn't help that the stylus controls are obviously shoehorned in.
 

Guild McCommunist

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Bladexdsl said:
doesn't help that this is a girls rpg too IMO

Just because there's a girl protagonist doesn't make it a girl's RPG.

Although it is a little too cutesy "Look at me I'm a rebellious teenager!" for me. Not to mention the battle system is incredibly slow, boring, and overall terrible. I deleted this off my card already.
 

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