DS #2949: Chrono Trigger DS (Japan)

Goli

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Does people hate the waggling bacause they're too lazy to even shake their arms?
I personally don't mind the waggling, its kinda fun sometimes too.
 

Covarr

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go185 said:
Confirmed:

Save type is 512k EEPROM
This is 100% WRONG. Should be 32k FRAM.

Save type seems to be the source of all the problems; when No$GBA is manually set to 32k SRAM (It autodetects 512K EEPROM incorrectly), then the game will progress past the time warp, as well as past the organ, no problem. Knowing what the copy protection is looking for may make it easier to circumvent it.

edit: I'm a dumbass. Should be FRAM, not SRAM.
 

Destructobot

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Covarr said:
go185 said:
Confirmed:

Save type is 512k EEPROM
This is 100% WRONG. Should be 32k SRAM.

Save type seems to be the source of all the problems; when No$GBA is manually set to 32k SRAM (It autodetects 512K EEPROM incorrectly), then the game will progress past the time warp, as well as past the organ, no problem. Knowing what the copy protection is looking for may make it easier to circumvent it.
Since when do DS games have SRAM save types? The Pocket Heaven release list doesn't even have that as a search option. Where would the battery go anyway?
 

Shinrin

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Covarr said:
go185 said:
Confirmed:

Save type is 512k EEPROM
This is 100% WRONG. Should be 32k SRAM.

Save type seems to be the source of all the problems; when No$GBA is manually set to 32k SRAM (It autodetects 512K EEPROM incorrectly), then the game will progress past the time warp, as well as past the organ, no problem. Knowing what the copy protection is looking for may make it easier to circumvent it.


I've tried the 32k sram, it doesn't get past the time warp problem.
 

smallkidd

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Ferrariman said:
smallkidd said:
In the beginning of the game does it say "Good morning, Crono!"?
First thing I noticed about the game.
Does that mean it DOESN'T say it?
hate2.gif
hate2.gif
hate2.gif
 

Covarr

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Shinrin said:
Covarr said:
go185 said:
Confirmed:

Save type is 512k EEPROM
This is 100% WRONG. Should be 32k SRAM.

Save type seems to be the source of all the problems; when No$GBA is manually set to 32k SRAM (It autodetects 512K EEPROM incorrectly), then the game will progress past the time warp, as well as past the organ, no problem. Knowing what the copy protection is looking for may make it easier to circumvent it.


I've tried the 32k sram, it doesn't get past the time warp problem.
This is because it should be 32k FRAM. I made a mistake before.

edit: Are there any DS emulators with a cheat finder? Such a tool could be quite useful for getting this game to work properly.
 

tiger1807

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The legend Has Came ALIVE!!! lol:P

I can finally play my long waited psx game on ds. FINALLY, japan has it now amd now we have to wait for pathetic americans to bring it over here ( i have a right calling NA pathetic since they ARE, we have to do all the patching for the great games like JUS.
ninja.gif



you all better respect Unwise NA companies

Hail to the bastards
bow.gif


lol!
 

Bslashingu

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tiger1807 said:
The legend Has Came ALIVE!!! lol:P

I can finally play my long waited psx game on ds. FINALLY, japan has it now amd now we have to wait for pathetic americans to bring it over here ( i have a right calling NA pathetic since they ARE, we have to do all the patching for the great games like JUS.
ninja.gif



you all better respect Unwise NA companies

Hail to the bastards
bow.gif


lol!

We get the game next week, I don't see what the problem is.
 

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