Has anyone tested it with the CycloDS/R4DS/M3Simply?
It's working fine on my CycloDS.
Has anyone tested it with the CycloDS/R4DS/M3Simply?
All you need to do is rip the model, put it in the model viewer, and compile, theres no portin involved. I know cause I did the same thing with half-life models.Actually, they're ported, and into a model viewerThe graphics remind me of the first Half-Life.
Now THAT'S a game that should be ported...
I've already ported some Counter-Strike 3D Models to the DS on the past
>___>
Thats not porting, thats just using a model viewer.
The 3D Models can be used out of the model viewer, only that
well
I kinda lost the source and can't compile them anymore
Same here.The sound's kinda good...
but i got real bored, real fast
Unfortunately, this is impossible. I will chop off my head and make sure it gets posted to cannibals, if the average media score for CoD4 DS is higher than that of the 360/PC/PS3.Sweet, hopefully this is better than COD4 X360.
Sweet, hopefully this is better than COD4 X360. Now to get Team Fortress 2 on the DS... One can only dream...