Do you miss the big dungeons?

Discussion in 'Switch - Games & Content' started by Dan-the-Rebirth, Mar 10, 2017.

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Do you miss the big dungeons in BotW?

  1. Yes

    35 vote(s)
    57.4%
  2. No

    26 vote(s)
    42.6%
  1. Dan-the-Rebirth
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    Dan-the-Rebirth GBAtemp Regular

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    So the New Zelda changed quite a few things, one thing in particular are the dungeons. The big dungeons from the old games are gone. The 4 dungeons in BotW are way smaller, but we get 100s of shrines as compencation. Whats your opinon in it?
     


  2. Meteor7

    Meteor7 Guess where this thumb goes.

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    I'm going to say yes, in that the sense of a unified gauntlet of puzzles centered around a theme with each affecting each other is minimized greatly in this game, but I find their absence completely tolerable. The shrines, though solvable in minutes, feel quite a bit more clever than the puzzles in previous games. They actually feel a lot like the quality and type of puzzles you'd see in a Portal game. I also find that the general time and concentration spent by the player in previous dungeons is consumed nicely by exploration, wayfinding, and treasure-searching in this game. So, I say "yes" only in that some essence has definitely been lost, but it's been replaced with elements I find just as entertaining.
     
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  3. linuxares

    linuxares GBAtemp Addict

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    Oddly enough I kind of feel the whole game to be one big dungeon. (man that sounded cheesy)
     
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  4. Deboog

    Deboog GBAtemp Advanced Fan

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    Yes, but I'm gonna give BOTW a pass because all of the dungeons are part of the open world. You don't go through a loading zone into a room that is bigger on the inside than the outside. I would have preferred a more normal dungeon, even if I had to load a new map, but the way they did it does work with the game's overall design well.
     
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  5. MeowMeowMeow

    MeowMeowMeow Advanced Member

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    Yes. The 4 dungeons are to short and not that rewarding.. And playing through those shrines feels so repetetive.
     
  6. natanelho

    natanelho GBAtemp Maniac

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    Yes, I love zelda for the dungeons and am disapointed by their abscense
    (Sorry for spelling...)
     
  7. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    plenty of world to explore and hundreds of secrets to discover besides the dungeons
     
  8. Thirty3Three

    Thirty3Three Musician Member

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    Wherever you want me, baby.
    Careful about mentioning there are four dungeons. Assholes got on me playing the "thanks for the spoilers, dick" card. Pssht
     
  9. Mr. Wizard

    Mr. Wizard Ending the spread of bullshit one thread at a time

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    I survived Eventide Island and all I got was this lousy tshirt...
     
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  10. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    Those Majora's Mask vibes tho.
     
  11. Mr. Wizard

    Mr. Wizard Ending the spread of bullshit one thread at a time

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    You learn about those quite early in the game though... If they are that sensitive then they should stay off the bloody internet.
     
  12. Deboog

    Deboog GBAtemp Advanced Fan

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    Tips plz. How do you kill the Hinox?
     
  13. Mr. Wizard

    Mr. Wizard Ending the spread of bullshit one thread at a time

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    I didn't, you don't have to...
    How to beat Eventide Island Guide
     
  14. kehkou

    kehkou does what Nintendon't

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    That's a bummer. I haven't got around to doing a dungeon yet, but I was hoping for dungeons "larger [than] Hyrule Field from Ocarina of Time" like Aonuma said.
     
  15. Kikirini

    Kikirini Zelda Fangirl

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    I do miss the big dungeons. Don't get me wrong, climbing around a big mechanical beast is cool but the puzzles themselves are not challenging at all.
    The game is otherwise excellent, though.
     
  16. Thirty3Three

    Thirty3Three Musician Member

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    Wherever you want me, baby.
    Yep. And I got called out for it. Funny how things happen here...
     
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  17. grossaffe

    grossaffe GBAtemp Addict

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    Just did Eventide last night.

    Warning: Spoilers inside!
     
  18. Futurdreamz

    Futurdreamz GBAtemp Advanced Maniac

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    I don't really know, but I'm going to vote "no." All those Shrines with similar themes kind of have a little bit of a "Portal" vibe which is kind of cool. They do have their own variety of themes, some have waterfalls, some have bottomless pits, etc. I haven't gotten to the first dungeon yet so IDK, I only just met Old Lady Impa.
     
  19. Mr. Wizard

    Mr. Wizard Ending the spread of bullshit one thread at a time

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    Oh man, you ain't seen nothing yet...
     
  20. Hells Malice

    Hells Malice Are you a bully?

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    I thought I did, until I actually (finally) went into Vah Ruta. It was enough dungeon and puzzles to satisfy my dungeon craving, without being overbearing and overstaying its welcome. Even had a fun boss which I was also worried it wouldn't.

    The thing about normal Zelda dungeons is they can start to just be really tedious always backtracking or searching for things you missed potentially for hours the first time you do it. Sure it's satisfying to beat, but that feeling is mostly because you finally got the hell out of there and could fight the cool boss.

    Do it last, find the good bows, shoot its eye. It goes down incredibly easy.
    In the one boko/moblin camp where you have to stasis that sheet of metal off the ball platform, there's a chest around the ruins of the walls with a good sword. In the swampy muddy bit near the axe, in the mud is a metal chest with a good 2H sword. Both do a ton to hinox.


    Also if that doesn't suit your fancy you can cheat by swimming to the shore of eventide and dropping weapons and food, and then stepping forward to activate the quest and all the stuff you dropped will still be there.
    EDIT: also, also you could just glide onto hinox and grab the ball and run away. I always fucked it up so I just killed him...but apparently it's an option.
     
    Last edited by Hells Malice, Mar 11, 2017