Homebrew [Discontinued] TWLoader - CTR-mode NDS app

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Now I'm facing a new problem in that I can't run anything unless I have the debug console on. With it off, I just get a whitescreen no matter what I run.

Edit: gonna try updating Luma, see if that helps.

Edit 2: I was already on a 6.6 hourly/dev build and going to the latest hourly didn't help.
 
Last edited by Chris_Highwind,
The DSTwo will automatically perform DLDI patching.
You need to load it with TWLoader/NTR Launcher and SD enabled, and you need the __rpg folder from Wood on your 3ds sd card.

Also, how can you tell if the SD is enabled? There's no setting for that in TWLoader and I don't know how to change NTR Launcher settings.
 
But I don't think it reads "_nds".

I have copies of it in both folders just in case.

EDIT: Now NTR Launcher launches the card on the last ROM I launched from my Slot-1 through TWLoader, but TWLoader itself still won't launch without the debug console
 
Last edited by Chris_Highwind,
@Robz8
If sftdlib doesn't solve the bug soon, we should :switch: (switch) to standard printf statements to print text cause I cannot continue splitting 3dsx branch without testing code first :wacko:
 
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