Homebrew [Discontinued] TWLoader - CTR-mode NDS app

Status
Not open for further replies.

Chris_Highwind

Well-Known Member
Member
Joined
Mar 21, 2010
Messages
436
Trophies
1
Age
33
Location
Mooresville, NC
XP
571
Country
United States
Now I'm facing a new problem in that I can't run anything unless I have the debug console on. With it off, I just get a whitescreen no matter what I run.

Edit: gonna try updating Luma, see if that helps.

Edit 2: I was already on a 6.6 hourly/dev build and going to the latest hourly didn't help.
 
Last edited by Chris_Highwind,

Chris_Highwind

Well-Known Member
Member
Joined
Mar 21, 2010
Messages
436
Trophies
1
Age
33
Location
Mooresville, NC
XP
571
Country
United States
The DSTwo will automatically perform DLDI patching.
You need to load it with TWLoader/NTR Launcher and SD enabled, and you need the __rpg folder from Wood on your 3ds sd card.

Also, how can you tell if the SD is enabled? There's no setting for that in TWLoader and I don't know how to change NTR Launcher settings.
 

umbjolt

Wild jolteon
Member
Joined
Sep 15, 2016
Messages
558
Trophies
0
Age
27
Location
Magnolia, Fiore
XP
316
Country
@Robz8
If sftdlib doesn't solve the bug soon, we should :switch: (switch) to standard printf statements to print text cause I cannot continue splitting 3dsx branch without testing code first :wacko:
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    Xdqwerty @ Xdqwerty: good night