Yes, of course. I even tried doing a fresh reinstall, and still crashing.Just to be sure, do you have latest twloader?
Yes, of course. I even tried doing a fresh reinstall, and still crashing.Just to be sure, do you have latest twloader?
Sorry for asking something obvious just wanted to be sure and sometimes I forget about some messagesYes, of course. I even tried doing a fresh reinstall, and still crashing.
With the exception of CycloDS, yes.Sorry for asking something obvious just wanted to be sure and sometimes I forget about some messages
Can you run your slot-1 cards from home menu?
Go to SD:\_nds\twloader and delete the banner folder and try to launch yout slot-1 card againWith the exception of CycloDS, yes.
You mean bnricons?Go to SD:\_nds\twloader and delete the banner folder and try to launch yout slot-1 card again
Might have to wait for the next version.Tried it, still crash.
The DSTwo will automatically perform DLDI patching.
You need to load it with TWLoader/NTR Launcher and SD enabled, and you need the __rpg folder from Wood on your 3ds sd card.
There should be ntr-launcher.ini in "sdmc:/_nds/".Also, how can you tell if the SD is enabled? There's no setting for that in TWLoader and I don't know how to change NTR Launcher settings.
There should be ntr-launcher.ini in "sdmc:/_nds/".
Is "_nds" in NTR Launcher's zip file? If so, extract it.Strange...there isn't.
Is "_nds" in NTR Launcher's zip file? If so, extract it.
But I don't think it reads "_nds".Just downloaded the zip from the 1.9.8 release, and it had an "nds" folder, but not a "_nds" folder. Copied ntr_launcher.ini to _nds anyway.
But I don't think it reads "_nds".
The bug will not be fixed soon, probably never....@Robz8
If sftdlib doesn't solve the bug soon, we should (switch) to standard printf statements to print text cause I cannot continue splitting 3dsx branch without testing code first