Hacking DIOS MIOS (Lite)

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huh. funny, i downloaded the latest dml 2.2 like a week ago, and couldn't get it to work, but downloading an apparently newer one today worked almost flawlessly.

Only problem i had was with Skies of Arcadia: Legends freezing when i tried to open a shop. i heard that happens when you compress the game. does using GCReEx -x game.iso count as compression, and is there any way to use it without compression? Or do i have to use DiscEx to do it uncompressed, and will that slow down gameplay?

At least with DM, I had to use DiscEx to prevent SoA from freezing. GCReEx worked fine on DML 1.5 for me.
 
huh. funny, i downloaded the latest dml 2.2 like a week ago, and couldn't get it to work, but downloading an apparently newer one today worked almost flawlessly.

Only problem i had was with Skies of Arcadia: Legends freezing when i tried to open a shop. i heard that happens when you compress the game. does using GCReEx -x game.iso count as compression, and is there any way to use it without compression? Or do i have to use DiscEx to do it uncompressed, and will that slow down gameplay?

At least with DM, I had to use DiscEx to prevent SoA from freezing. GCReEx worked fine on DML 1.5 for me.


Same I did DiscEx -a I believe...


So I see @Fix94 is back after some time away figuring out some bugs in WiiFlow - I'm curious though if some of the fixes in WiiFlow can be added into Dios Mios Booter? i.e, the cheat fix as I still can get cheats to work on DM Booter (like their not being detected in the game folder.) I also am hoping (if not there already and I just can't find it) is the ability to go through games page at a time?!?

It's also good to see you back, WiiFlow is looking good and quick!
 
Just run discex without -c. And I don't think compression has any effect on the loading speed of a game, just the filesize.
The Discex's compression seems not to affect the reading speed.
But the extracted files with gcreex seems make it faster because the files are read from the FAT32 FS not from the .ISO FS.
 
I don't know if this is the right area to report this, or if it's been reported before, but my research has turned up nothing:
I got Resident Evil 4 disc 2 to run. I completed the game just today thanks to it working.
I got a save that required me to switch, which is where it crashes, seeking the second disc. I couldn't get disc two to load from USB Loader GX; that is until I removed disc one. After restarting, disc 2 launched and I could play from the save. Mercenaries works from disc 2, but starting a new game caused it to crash, because it requires disc 1. Hopefully this will help someone else.
It's messy, but I hope it helps. I'm guessing any game that can load a save on disc 2 will work with this method.
 
so when i have a gamecube game inside the wii and i try launching a gamecube game from USB Loader GX, it runs the disc inside the wii instead of my .iso.. and if i dont have a game/have a wii game inside the wii, it gives me the fatal error

edit: im trying to run melee by the way
 
DIOS MIOS (Lite) doesn't allow disc swapping (yet?).
So you have to save at the end of Disc1, then reboot and load disc2.

Games that don't let you save at the end of Disc1 need another loader (Swiss, or devolution).


USBLoaderGX 1201 does not have proper disc detection yet, it sees both of them, but always launch one of the two (and sometime it's always Disc2 which is launched, it depend the alphabetic path order where you stored the game).
Currently, you can use Wiiflow, or if you really want GX you delete disc1 and dump disc2 when you need it.

@CaptainZef:
Which version of DIOS MIOS and which version of USBGX?
you need USBGX 1201 > go to setting > loader setting > DM(L) version > specify which version of DM(L) is installed.
Or wait for 1202 which have version auto-detection.
 
DIOS MIOS (Lite) doesn't allow disc swapping (yet?).
So you have to save at the end of Disc1, then reboot and load disc2.

Games that don't let you save at the end of Disc1 need another loader (Swiss, or devolution).


USBLoaderGX 1201 does not have proper disc detection yet, it sees both of them, but always launch one of the two (and sometime it's always Disc2 which is launched, it depend the alphabetic path order where you stored the game).
Currently, you can use Wiiflow, or if you really want GX you delete disc1 and dump disc2 when you need it.

@[member='CaptainZef']:
Which version of DIOS MIOS and which version of USBGX?
you need USBGX 1201 > go to setting > loader setting > DM(L) version > specify which version of DM(L) is installed.
Or wait for 1202 which have version auto-detection.
Couldn't you combine 2 disc games using GCReEx?
 
you can, but I guess it will depend what the game is doing to load the files located on disc2:
- The game is looking for the files from disc2 and find them : Yes
- The game is waiting that you open/close the lid before looking at the files from Disc2 : No. There's no way to open/close the lid yet (Reset button would be great)
- The disc2 has the same filenames than Disc1 but with different data: No (Disc1 won't even work, as there will be file conflict)
- The game check the GameID instead of trying to load the files: no

unless GCReEx extract them in two different folders and the current DM(L) check in both automatically.
I didn't test GCReEx, does it extract both game's files and merge them in the same folder, or create two different folders?
 
you can, but I guess it will depend what the game is doing to load the files located on disc2:
- The game is looking for the files from disc2 and find them : Yes
- The game is waiting that you open/close the lid before looking at the files from Disc2 : No. There's no way to open/close the lid yet (Reset button would be great)
- The disc2 has the same filenames than Disc1 but with different data: No (Disc1 won't even work, as there will be file conflict)
- The game check the GameID instead of trying to load the files: no

unless GCReEx extract them in two different folders and the current DM(L) check in both automatically.
I didn't test GCReEx, does it extract both game's files and merge them in the same folder, or create two different folders?
I've used GCReEx for a couple of 2 disc games most recently RE:Code Veronica X. It extracts all the files of a 2 disc game into the same folders as a 1 disc game, the "root" and "sys" folders.
 
Just run discex without -c. And I don't think compression has any effect on the loading speed of a game, just the filesize.
The Discex's compression seems not to affect the reading speed.
But the extracted files with gcreex seems make it faster because the files are read from the FAT32 FS not from the .ISO FS.

Unfortunately that does not seem to be the case with hard drives due to random access times being much slower. For SD cards you are right.
 
you can, but I guess it will depend what the game is doing to load the files located on disc2:
- The game is looking for the files from disc2 and find them : Yes
- The game is waiting that you open/close the lid before looking at the files from Disc2 : No. There's no way to open/close the lid yet (Reset button would be great)
- The disc2 has the same filenames than Disc1 but with different data: No (Disc1 won't even work, as there will be file conflict)
- The game check the GameID instead of trying to load the files: no

unless GCReEx extract them in two different folders and the current DM(L) check in both automatically.
I didn't test GCReEx, does it extract both game's files and merge them in the same folder, or create two different folders?
I've used GCReEx for a couple of 2 disc games most recently RE:Code Veronica X. It extracts all the files of a 2 disc game into the same folders as a 1 disc game, the "root" and "sys" folders.

And does it run, or the disc swap happen? It's an interesting concept, as i'd expect it would save space for multi disc games (shared resources and such), and solve the swapping question. Maybe that's the way crediar want's to go with this.
 
Do DIOS MIOS Gamecube games only work on the Wii they were ripped on? I tried to play my hard drive full of games on my cousin's Wii, and only the ISOs that were downloaded from the internet showed up. We own all the games that were downloaded from the internet, we just downloaded those specific games wouldn't rip (probably because they were scratched).
Also, I have to try 2-3 times before a game actually loads under DIOS MIOS. Any way to make that faster? Thanks.
 
Do DIOS MIOS Gamecube games only work on the Wii they were ripped on? I tried to play my hard drive full of games on my cousin's Wii, and only the ISOs that were downloaded from the internet showed up. We own all the games that were downloaded from the internet, we just downloaded those specific games wouldn't rip (probably because they were scratched).
Also, I have to try 2-3 times before a game actually loads under DIOS MIOS. Any way to make that faster? Thanks.

You probably didn't install something right on your cousin's Wii. There is nothing in DIOS MIOS that would explain games not showing up. Could be the wad you installed or the loader/loader settings.

The failing to load could be the drive going to sleep, you'd have to try repeating loading the same game multiple times as fast as you can from switching the Wii on. If that always works then turn off the hard drive going to sleep, which will depend on the manufacturer of the hard drive inside the usb caddy. If it's not that then DIOS MIOS might just be incompatible with the drive or the usb caddy, only choice would be to either buy a new drive or pay crediar enough money to fix it (buying a new one is going to be cheaper).

Just run discex without -c. And I don't think compression has any effect on the loading speed of a game, just the filesize.
The Discex's compression seems not to affect the reading speed.
But the extracted files with gcreex seems make it faster because the files are read from the FAT32 FS not from the .ISO FS.

Unfortunately that does not seem to be the case with hard drives due to random access times being much slower. For SD cards you are right.

Yeah I found gcreex to be much, much, slower from usb than just using the original iso's, I don't have a compatible SD card to compare with that.
It was so slow in fact that the games were very unhappy. I can see that it saves space, but I don't have enough games to care about that. I'd rather they work.
 
Do DIOS MIOS Gamecube games only work on the Wii they were ripped on? I tried to play my hard drive full of games on my cousin's Wii, and only the ISOs that were downloaded from the internet showed up. We own all the games that were downloaded from the internet, we just downloaded those specific games wouldn't rip (probably because they were scratched).
Also, I have to try 2-3 times before a game actually loads under DIOS MIOS. Any way to make that faster? Thanks.

You probably didn't install something right on your cousin's Wii. There is nothing in DIOS MIOS that would explain games not showing up. Could be the wad you installed or the loader/loader settings.

The failing to load could be the drive going to sleep, you'd have to try repeating loading the same game multiple times as fast as you can from switching the Wii on. If that always works then turn off the hard drive going to sleep, which will depend on the manufacturer of the hard drive inside the usb caddy. If it's not that then DIOS MIOS might just be incompatible with the drive or the usb caddy, only choice would be to either buy a new drive or pay crediar enough money to fix it (buying a new one is going to be cheaper).

Everything is installed correctly and the custom paths for the Main Gamecube Path through USB loader GX are correct. We know this because it is able to play the gamecube ISOs downloaded from the internet from my usb://games folder, but is unable to recognize the gamecube games I ripped using USB Loader GX on my Wii...
 
The Discex's compression seems not to affect the reading speed.
But the extracted files with gcreex seems make it faster because the files are read from the FAT32 FS not from the .ISO FS.
Unfortunately that does not seem to be the case with hard drives due to random access times being much slower. For SD cards you are right.
Yeah I found gcreex to be much, much, slower from usb than just using the original iso's, I don't have a compatible SD card to compare with that.
It was so slow in fact that the games were very unhappy. I can see that it saves space, but I don't have enough games to care about that. I'd rather they work.
If the game files are scattered on the HDD clearly be a much slower reading in comparison with a .iso file.
But if the game files are concatenated would then be faster than the .iso file even in a HDD.
 
if you used the default settings in USBLoaderGX, then the iso is a 1:1 copy, same as a downloaded one.
There's nothing to differentiate it from one Wii to another.

Option are : compression (removed unneeded files), and Align32k (to increase access speed in some cases).
the default option is the best one.
 
if you used the default settings in USBLoaderGX, then the iso is a 1:1 copy, same as a downloaded one.
There's nothing to differentiate it from one Wii to another.

Option are : compression (removed unneeded files), and Align32k (to increase access spead in some cases).

Then why would this happen? I'm so confused?! I don't know what else to do? Its a newly formated FAT32 drive in 32kb clusters?!
 

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