ROM Hack Suggestion Digimon Cyber Sleuth Complete Collection Save Editor?

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Oops sorry about that, updated the digimon.py in github
Please update to the new one

Hey there, thx for your work. Sadly the script is not working for me, keeps crashing the switch. Any ideas, what I might have done wrong?
Followed the instructions and as soon as I enter the script on EdiZon (by pressing "-") it crashes.
 
Hey there, thx for your work. Sadly the script is not working for me, keeps crashing the switch. Any ideas, what I might have done wrong?
Followed the instructions and as soon as I enter the script on EdiZon (by pressing "-") it crashes.
PM me your save file and I might be able to work it out.
 
Does this tool also extract the .nx64.mvgl files?

It should work with them as well. I don't own the Switch version but from what I gathered the file format underlying file format hasn't changed between any port of the game, only the PC port added an extra layer of encryption.
 
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PC saves are encrypted so you'd have to encrypt your Switch save and hope the format is the same.

Savefile de- and encryption can be done with this tool: https://github.com/SydMontague/DSCSTools

For the life of me I'm unable to get this to work from either Switch to PC or PC to Switch. Using the --savedecrypt / --saveencrypt flags right? It looks like the Switch save is 32 bytes longer than a PC-decrypted save, if it helps any.
 

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Last edited by JillSandwich,
For the life of me I'm unable to get this to work from either Switch to PC or PC to Switch. Using the --savedecrypt / --saveencrypt flags right? It looks like the Switch save is 32 bytes longer than a PC-decrypted save, if it helps any.

In that case it seems like the formats do differ after all. :/
 
Hi, I'm using AnalogMan's script for the Steam version, but anytime I try any of the options, the save file becomes corrupted and won't open.
The editor itself doesn't report any errors and seems to run fine, so I'm unsure what I'm doing wrong here, could anyone offer assistance in what I should do?

I'm trying for the accessories mainly in Hackers Memory, I can't be bothered to grind for the coins.
 
Hi, I'm using AnalogMan's script for the Steam version, but anytime I try any of the options, the save file becomes corrupted and won't open.
The editor itself doesn't report any errors and seems to run fine, so I'm unsure what I'm doing wrong here, could anyone offer assistance in what I should do?

I'm trying for the accessories mainly in Hackers Memory, I can't be bothered to grind for the coins.
I'm pretty sure the script is not meant for the Steam version.
 
Does this tool also extract the .nx64.mvgl files?

Use nxdumptool to get those files from the RomFS.

Hi, I'm using AnalogMan's script for the Steam version, but anytime I try any of the options, the save file becomes corrupted and won't open.
The editor itself doesn't report any errors and seems to run fine, so I'm unsure what I'm doing wrong here, could anyone offer assistance in what I should do?

I'm trying for the accessories mainly in Hackers Memory, I can't be bothered to grind for the coins.

The Steam version has cheat tables that you can use, which have way more options than the Switch version does at the moment.
 
Does anyone have a completed story/new game+ save file for Hacker's Memory? I want to transfer digimon without having to play through the story again.
 
It seems Im stuck at chapter 15 in cyber sleuth. The key item "parallelworld ICcard" isnt working in the game.
All ive been been using is the edizon code for max items.
Can anyone help me out?
 
Last edited by KayzerX3,
Does anyone have a completed story/new game+ save file for Hacker's Memory? I want to transfer digimon without having to play through the story again.

That what I'm looking for both too (main and Hacker's Memory) and I played on PS4, so don't want to do again.

--------------------- MERGED ---------------------------

I found 100% save from PC so is it possible to work with Switch version with name changes?
 

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I get "Error: source path is not a regular file." when using this on a save from Steam. Both slot_000X.bin and 000X.bin were tested with the same result.

That error should only happen when the given source file is a directory (or generally not a proper file), so it should be something with your inputs. E.g. make sure you have not trailing path separator (\ or / depending on your OS) at the end of the path.
 
That error should only happen when the given source file is a directory (or generally not a proper file), so it should be something with your inputs. E.g. make sure you have not trailing path separator (\ or / depending on your OS) at the end of the path.
I put the executable and 0000.bin in the same folder ("C:\DSCS"), created a folder within ("C:\DSCS\output"), opened an Admin Command Prompt, typed "cd C:\DSCS", then typed "DSCSTools.exe --savedecrypt C:\DSCS\0000.bin C:\DSCS\output\" and pressed enter, and I get the error.

--------------------- MERGED ---------------------------

Typing "DSCSTools.exe --savedecrypt 0000.bin C:\DSCS\output\" does nothing as well (no files appear in the designated directory, even though no errors occur in the program).
 
I put the executable and 0000.bin in the same folder ("C:\DSCS"), created a folder within ("C:\DSCS\output"), opened an Admin Command Prompt, typed "cd C:\DSCS", then typed "DSCSTools.exe --savedecrypt C:\DSCS\0000.bin C:\DSCS\output\" and pressed enter, and I get the error.

--------------------- MERGED ---------------------------

Typing "DSCSTools.exe --savedecrypt 0000.bin C:\DSCS\output\" does nothing as well (no files appear in the designated directory, even though no errors occur in the program).

I think I was able to reproduce it. The tool supports as of now only relative paths, so use

-> "DSCSTools.exe --savedecrypt 0000.bin output\0000.bin"
 
That what I'm looking for both too (main and Hacker's Memory) and I played on PS4, so don't want to do again.

--------------------- MERGED ---------------------------

I found 100% save from PC so is it possible to work with Switch version with name changes?
Thanks I’ll look into it a bit later but I don’t think so. Someone on the thread said that the file sizes differ by a couple of bytes.
 

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