Homebrew RELEASE Development Thread - RetroArch libnx

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Not to get too into specifics, but it's related to exFAT not being a Journaled file system
I'd be interested in specifics, if you don't mind, or got a link? Obviously Nintendo's code on its own uses the file system without corruption, so hopefully our smart devs will figure out how to work with it safely in the end. e: But maybe the specifics reveal why that's a no go?
 
Last edited by hippy dave,
I'd be interested in specifics, if you don't mind, or got a link? Obviously Nintendo's code on its own uses the file system without corruption, so hopefully our smart devs will figure out how to work with it safely in the end. e: But maybe the specifics reveal why that's a no go?
Nintendo's code works with it because they paid Microsoft's licensing fees and got permission to build the official driver into HorizonOS.
 
Isn't FAT32 also not a journaled filesystem? Why wouldn't it have the same issues as exfat?
It has a backup file allocation table, exFAT has not
Not to mention its a different driver, so different code is being executed.
 
Whens the next stable release? Has anyone tried running GT2 on pcsx, both the arcade disc and the simulation disc get stuck on the first screen, I've been using the pcsx configuration, along with the 5501 bios file for the best compatibility if that helps.
 
Has anyone tried running GT2 on pcsx, both the arcade disc and the simulation disc get stuck on the first screen, I've been using the pcsx configuration, along with the 5501 bios file for the best compatibility if that helps.

If it's a multi-bin, you'll run into trouble. Make sure you tested your dumps on another platform. If it freezes only on Retroarch for Switch, then it's on our end.

Whens the next stable release?
WHEN IT'S DONE.
 
Can N64 Mugen emulator be installed even though it isn't stable? How?
 
Whens the next stable release? Has anyone tried running GT2 on pcsx, both the arcade disc and the simulation disc get stuck on the first screen, I've been using the pcsx configuration, along with the 5501 bios file for the best compatibility if that helps.
GT2 starts fine for me. Gameplay runs around 50-55fps. Bin and Cue format.
 
You want 5fps because thats how u get 5fps

Saw Goldeneye run at 25FPS but that's on Lakka so nevermind.




Is there a way to map each joycon to player 1 and player 2 respectfully?

PSX emulator (PCSX-reARMed ) not detecting my .ISOs....any idea why?
 
I did what you told me and it led me to a decryptor tool for official eboot.
So would it be easier to just make a multi-disc eboot from a PS1 backup and get that one working. Because my PSP is not working anymore and PPSSPP is crashing when im trying to decrypt the header.

Probably. I haven't used that thing I found on Reddit.


Seriously, multi-disc EBOOTs do not work on Switch Retroarch. You'll have to use either original disc images or compressed PBPs of the individual games, and run those through an .m3u playlist to swap them.



Or, not. I forgot that there was an inherent bug where swapping discs makes the virtual PS1 think there is no disc inside. The swapping works, but our implementation bugs out a bit.
Regardless, you can always just load the new disc image and load your save if you really need to. There is no D2 situation, to my knowledge at least, that requires disc swaps to progress.

RE2 has a disc 1 and a disc 2. PCSX runs the eboot. I was not going to go through the combining of multiple discs.

Maybe the guy that ported this PS1 emulator can chime in and say something about that to you and m4xw, but I see he rarely gets on.
 
fall in a ditch

of happiness and love that you so very badly need (:

I am very happy with two 200 Gb SD cards, thanks!
Not here begging to try to save 100 Kb out of a GBA zipped rom... Some people are not living in 2018 for sure. Or just being cheap clowns, pick up the one you want.
 
I am very happy with two 200 Gb SD cards, thanks!
Not here begging to try to save 100 Kb out of a GBA zipped rom... Some people are not living in 2018 for sure. Or just being cheap clowns, pick up the one you want.

Did you even read the thread? I asked because they were zipped in the wrong format, not to save space
 
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...so PCSX-reARMed does not read ISOs but reads EBOOTS? Good thing I have a ton!
 
Last edited by Plex7,
Anyone else getting an issue where Retroarch freezes on the splash screen when starting the homebrew or doesn't load cores?

Running ReiNX on 5.0.1
 
Saw Goldeneye run at 25FPS but that's on Lakka so nevermind.




Is there a way to map each joycon to player 1 and player 2 respectfully?

PSX emulator (PCSX-reARMed ) not detecting my .ISOs....any idea why?
Yes you can search for "split" in the retroarch config file in a text editor (from your PC) and set it to true, and set max users to 2 in retroarch, also I remapped the menu to start+select and put select on analog click (the left joycon need - to be remapped to start) so I can enter the menu when playing with split joycons :)

EDIT only works on nightly!
 
Last edited by reexe,
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