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  1. Twistedziefer

    Twistedziefer GBAtemp Regular
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    Vba sounds much better had an issue for a second where fps went really low and had to exit out and restart.
    snes sound is crackly but when i disable vsync its alil better just 100X speed lol

    Vba is getting bad fps after a couple mins with roms goes to like 1fps and sound chugs
     
    Last edited: Jun 17, 2018
  2. m4xw

    OP m4xw Ancient Deity
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    Reducing audio latency by 1 fixes that.

    The audio buffer runs perfectly, so it never needs to sync it up lol.

    That forces it to sync up, but that will fuck up VBA. Well fuck
     
    Last edited: Jun 17, 2018
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  3. angelhp

    angelhp GBAtemp Fan
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    yes i test latency -> 1
    and it´resolve this problem with the sound
     
  4. m4xw

    OP m4xw Ancient Deity
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    Just -1 is enough. Doesnt need to be on 1
     
  5. Twistedziefer

    Twistedziefer GBAtemp Regular
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    fixed the chugging but sound is now hazzy and crackly not as bad as before though
    vba
     
  6. m4xw

    OP m4xw Ancient Deity
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    I cant tell a difference

    — Posts automatically merged - Please don't double post! —

    wtf does hazzy even mean
     
  7. Twistedziefer

    Twistedziefer GBAtemp Regular
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    kinda distorted..
     
  8. SeongGino

    SeongGino The Average One
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    Only needs to be done for SNES9x, not VBA.

    @m4xw, yeah that fixes it mostly, but there's still minor popping.

    EDIT: As soon as I posted that, SNES9x slowed to an absolute crawl before completely halting. Had to go back to home menu.
     
  9. Twistedziefer

    Twistedziefer GBAtemp Regular
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    having same issue with vba. vba froze on me when closing content had to restart switch
     
  10. m4xw

    OP m4xw Ancient Deity
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    FeelsBadMan
     
  11. m4xw

    OP m4xw Ancient Deity
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    Last edited: Jun 17, 2018
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  12. SeongGino

    SeongGino The Average One
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  13. m4xw

    OP m4xw Ancient Deity
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    Look the pull request I posted, thats not related to my fixes. Seems to be a libnx Bug / race condition

    Close/Load content (always use Save states in addition on threaded!), Quit RetroArch, changing video_threaded or audio_latency all re-init the drivers (and can thus cause the problem)
     
    Last edited: Jun 17, 2018
  14. SeongGino

    SeongGino The Average One
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    Yeah, I didn't get to see it because lol page didn't refresh.
    Interesting. Early days, I guess :v
     
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  15. m4xw

    OP m4xw Ancient Deity
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    You quoted it! :D
    Anyway audio seems fine on both cores?

    Frame rate too? Or are there still improvements left to do :P
     
  16. angelhp

    angelhp GBAtemp Fan
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    Vba fps and sound-> well
    Snes 2010 fps and sound -> well
    games (Super FX ) Starfox and Starfox run slow
     
  17. infidelity

    infidelity GBAtemp Regular
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    Idk who is working on MAME2003, but it took a downgrade it seems, I just obtained the latest pipeline, games like Rayforce & Mortal Kombat II are all of a sudden sluggish? Would anyone know who I should contact regarding this port? Thanks!
     
  18. SeongGino

    SeongGino The Average One
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    Seems totally fine for both, so yee.
     
  19. m4xw

    OP m4xw Ancient Deity
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    Nobody maintains it.
    Don't upgrade your versions if you don't see the need.
    Could be you've used a threaded build before, but I am not done fixing my updates. Just starting to backport the fixes from today to the stable branches, that should give us a nice performance boost.
     
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  20. infidelity

    infidelity GBAtemp Regular
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    Yeah I was skimming through the Pipelines, checking for latest updates, thinking everything was improvements, I'll reobtain the version from the 1st page of this thread. Thanks!
     
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