CycloDS Evolution Beta 2

  • Thread starter Thread starter Defiance
  • Start date Start date
  • Views Views 1,898
  • Replies Replies 11

Defiance

oh my god.. it's full of trading cards...
Member
Joined
Oct 7, 2007
Messages
1,514
Reaction score
73
Trophies
1
Age
32
Location
Terminus
XP
991
Country
United States
Here's the official thread:

http://www.teamcyclops.com/forum/showthread.php?t=5357

Changes:

* Greatly improved compatibility for both the in-game menu and RTS feature
* Resolved sound problems with some games on RTS load
* Optimised save and load performance for RTS - speed is more than double
* The RTS file format has changed, which unfortunately means old saves are not compatible with this release
* Fixed download play with 'Need For Speed: Pro Street"
* Miscellaneous game compatibility fixes
* NDS file extensions are no longer displayed in the GUI
* Added the ability to exit the in-game menu by pressing the B button
* Revised controls for the settings menu: A/RIGHT cycle item forwards, Y/LEFT cycle item backwards
* SlowMotion is now shown as a percentage rather than an arbitrary number
* Fixed homebrew that use DLDI on ARM7 (DSVideo)
 
Yeah weldone Nin10doFAn ;-)



QUOTE said:
Once again, we would like to remind web-masters to please refrain from posting news about this build on your websites. This final v1.3 release should follow in a few days, and we would certainly appreciate news of the final release being posted instead
smile.gif
 
Yeah weldone Nin10doFAn ;-)



QUOTE said:
Once again, we would like to remind web-masters to please refrain from posting news about this build on your websites. This final v1.3 release should follow in a few days, and we would certainly appreciate news of the final release being posted instead
smile.gif

Aw, shoot! Didn't see that! Oh well, it seems pretty safe...
 
Here is my favorite part of the update
"The RTS file format has changed, which unfortunately means old saves are not compatible with this release"

LOL...BTW uses EZV.

Have fun with that tho....

Edit: Boo.. Just poking some fun =X Sounded like a major pain but I guess its minor prick.
 
It's not such a big deal. Just use the normal, in-game save and then use the new RTS system ... EZV doesn't even have RTS, so it's still better.

EDIT: I presume you thought the normal saves aren't compatible - they are. Only the RTS files are different.
 
Here is my favorite part of the update
"The RTS file format has changed, which unfortunately means old saves are not compatible with this release"

LOL...BTW uses EZV.

Have fun with that tho....

Old RTS saves won't work. Normal saves work fine.
 
From the list of updates, I wish I had a cyclo. Too bad I can't afford it..... That's probably the only reason why I'm getting a SCDSONE SDHC instead.
 
this should already be in the main page, yet its a great release, with this much improvements, cant wait for the final version
tongue.gif
 

Site & Scene News

Popular threads in this forum