Hacking Custom Icons for AKAIO

VatoLoco

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Thank you, Densetsu3000

the AKAIO firmware has the lmp-ng built into it as a nice plug-in feature, so mp3s are just click and play.

I did make a couple of acekard extension icons for music and movies
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SylvWolf

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Wow, this is an awesome feature. Really considering getting an Acekard 2 at some point, and I'd definitely use these icons if I did. AKAIO is really something, and you're contributing to it greatly! Great work!

P.S. Congrats on the front page mention.
 

VatoLoco

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QUOTE said:
BoxShot Posted Jan 21 2009, 06:29 PM
Er can anyone help me with corrupted icons? About only two icons really show.
BoxShot, I dunno about icon corruption. The icons need to be 32x32x15bpp BMP. Theres more info on how to set them up at the AKAIO wiki.
_____________________________________________________________


Hey everyone, I just got my new 3in1 to play with a few days ago =) and decided to see if custom icons would work on them, like the custom hombrew icons. And sho' 'nuff, they work for GBA, too.
So here is the start to the
GBA custom icon pack
[4614]GBA_icons.JPG


to use these, rename the .bmp to correspond with your .nds file
and place both files in the same directory...these DONT go in the icon folder

included so far are icons for:
GoldenSun, Boktai, Mother3, GoGoBeckham,
V-Rally3, SabreWulf, GuriLogi, DragonBall,
Bionicle, Gekido, AnotherWorld, DrillDozer,
MaxPayne, TacticsOgre, Heretic
 

VatoLoco

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Kiriashi said:
I don't get it. How to I choose which icon goes for which GBA/NDS/Homebrew??

to use these, rename the .bmp to correspond with your .nds (or .gba file)
and place both files in the same directory...these dont go in the icon folder

ie: bobsgame.nds (or bobsgame.gba) would have an icon called bobsgame.bmp in the same folder
 

Bergunzo

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Could you please do some gba custom icons? These are the games:

-Alien Hominid
- Classic nes: Dr. Mario
- Crash Bandicoot XS
- KuruKuruKururin
- Mario vs. Donkey Kong
- Super Mario Advance

Thanks in advance, and keep up the good work!
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