Hacking Coverflow7 USB Loader

  • Thread starter Thread starter cdreams
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@AB:
Hi mate, yep it's still disabled for now, but gonna bring it back later. I really like the -/+ idea: - to remove a game and + to add one.
So how about this code that improves the covers' display? I thought that you wanted to use libwiigui or such a lib to allow faster display.
Got some code to share or ideas to throw?
I'll be glad to hear from you.

Actually what i do to speed up this display was to optimize the coded in order to read all files in a row and then display them.
Instead of the previous 'loading-displaying' routine. This way i can get rid of this lag effect.
But i'm not yet satisfied of the resuly, i really need to check this out.

@SolidMetal:
Seems like a cIOS issue to me if you can't get any backup to load.

Reformat your card and try again.
If it still doesn't work, reinstall the howebrew channel AND finally reinstall the cIOS36rev10.

Go to waninkoko's blog and search for "Custom IOS36 rev 10".
You'll end up with a dol. create a folder on your app folder (sdcard) and rename the dol as "boot.dol".
Then turn on your wifi and install that boot.dol then select internet/wifi update when asked.
It will install rev10 just fine.
 
is there another way to install the ios? i don't have wifi connection, only have crappy dialup at the moment where i live. i had to re-do the TP hack and installed everything i needed last ios i have on is the rev 9 took me a while to get that on and working with my backup loader gamma 3 and the usb loader from waninkoko, but now they work so i am happy, but it would be great to be able to test yours out, it looks sweet!
thanks guys
 
Oh by the way, CDreams, i guess that you should report your 1st post to an admin/mode (just use the report button on the left part of the post) in order to ask for it to be renamed to something like:
Topic Title:Coverflow7
Topic Description: usb loader by Cdreams and Don Killah
 
SM:
i might look for a wad version when i'll home home (gotta back to work) but i remember that i've tried and got fed up so ended up using wifi in the end.
i'l see what i can do.

edit: google this "IOS36-64-v1042.wad" and put in at the root of oyur sd, then install with cIOS36rev10, it will patch it on the fly and install it.
however i always made me a "-1 error". give it a chance a tell me if it worked or not.
 
Don Killah said:
SM:
i might look for a wad version when i'll home home (gotta back to work) but i remember that i've tried and got fed up so ended up using wifi in the end.
i'l see what i can do.

edit: google this "IOS36-64-v1042.wad" and put in at the root of oyur sd, then install with cIOS36rev10, it will patch it on the fly and install it.
however i always made me a "-1 error". give it a chance a tell me if it worked or not.

ok what do you mean by install with cios36rev10? if i get a wad file could i not just use wad manager?
 
nope you can't.
if you ever wantto install a wad with the WadManager, you have to put in into the wad folder at the root.
notice that i've said to copy this file to the root... because it's where cIOS36rev10 will look for it when selecting WAD installation.
 
So yeah I am off set for a day, so I can do some bits and bobs again. I'll take a look tomorrow at widescreen stuff and how it is meant to be implemented.

Other than that I will have a look at other graphical touches that could work nicely assuming DK is able to incorporate them.

Don, could you pm me your todo list so I know if your already looking at certain things so not to waste time on stuff your already looking at.

Cheers.
 
just logged in to see what's going on here.
ok, here's roughly what have been done and todo (it's a copy of the file a keep, so it's kinda messy, sorry):

QUOTE said:
Rev 9 Alpha 4 - 04/xx/09:
- improved the code.
- attempt to fix the "abort called" bug when scrolling through +30 games.
- new way to display pictures quicker... (really need to work on this as i'm not satisfied about it so need recoding and may ask for help with this).
- downsized the boot.dol from almost 3M to 474kb.
- use our own artwork instead of the native pictures of usbloader when there's a path error (with a line stating that there's an error with paths not to get confused).
- improved the config.txt with a new arguments:
you can now edit the text/background colors (to match a theme for example, see the config_sample.txt for more).
- added the save/discard game settings (video/language/ocarina per game settings).
- now displays the game name/id/size and also how many games are installed on hd with game/free size in the option screen : "15 games (33.056GB / 199.83GB)".
- added Force PAL50/PAL60/NTSC (thx to Narolez).
- added more hdd compatiblity fix (thx to Narolez).
- used either usb device or sdhc as the main storage * (done)

Ocarina Codes (done)
Box-art Download (done)
Force video (done)
Force language (done)
Set/Restore game settings (done)
Read config.txt from apps folder or main folder (done)
Display Game name/id/size and remaining Space in settings (done)

TODO List... in no specific order.

4 or 3 game id... (todo) *
increase cover loading/displaying speed (todo/already done but not satisfied about it so need recoding and may ask for help with this)
Installing/Formatting/Deleting from the settings page... (almost done, using - and + seems great)
add sound for specific actions : scroll, launch (todo)
add background music (todo)
add wiimote battery display (todo, hum...doubtfull)
move folders to anything like "sd:/images/covers/" and "sd:/images/covers/small/" (todo, easy to be done just need time)
update to usbloader 1.5 (todo)
select which device (usb or sdhc) to boot **
simple/advanced version to install/remove games (todo) **
center text, might come with ttf (todo)
true type font (todo)
widescreen support (todo, may ask oggzee about his method)


* pseudo code to the 6->4 gameid:
read the 6 letter game id and keep only 4 of them (game code+maker code+region, drop the final numbers)
-> check if the relevant 4 code cover exists
-> yes: download and save it to sd.
-> no, then try with 3 letters (game code+ maker code coz some pal game have 2 covers...)
-> yes: download and save it to sd.
-> no: load the default no cover picture.

**
(already done, just need to set the option in the config.txt to enable user selection)
 
Cool, sounds like your working on a lot of things. What do you need me to do?

I can edit the config.png to include instructions for + and - buttons and any others you want.

As I said I will look into making a widescreen background, just need to check out how to do it correctly first.

Apart from that it looks like you have everything covered, but like I say just ask and I will see what I can help out with. I'm off tomorrow then back on set Thursday then off again after that.
 
Fantastic work, keep it up please!

It would be nice if someone could post a video of it in action.
biggrin.gif
 
What about if the small image isn't present but the regular one is? Can it download just the small? I know it's not a big deal when this becomes my full-time loader, but if possible it'd be appreciated, for when the regular cover is downloaded in another loader.
 
i love this loader.
does this one have the delete bug
were can i download the one with the black background instead of the white and has any one made this into wad yet.
this is the first loader that will load my covers, how do you make the cover files smaller
 

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