Hacking Configurable USB Loader

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TyRaNtM said:
Yeah, forgot about titles, but you catch the idea.
Also, which is the difference between all and 1:1 ?
all is for all the actual real partitions on the disc, so the game data. 1:1 also adds the dummy data that is used to pad the disc out to its full size (4.7GB for single layer).
 
I have a noobish question. Within the loader I can update the version of CFG Loader, however in my case I use 222.dol version and the loader updates to the 249.dol version. Is there a way so the loader updates to the 222.dol version and not the 249.dol?
 
lex luthor said:
I have a noobish question. Within the loader I can update the version of CFG Loader, however in my case I use 222.dol version and the loader updates to the 249.dol version. Is there a way so the loader updates to the 222.dol version and not the 249.dol?
All the 222 versions are listed inside the update list. Just choose one of those.
 
Dr. Clipper said:
lex luthor said:
I have a noobish question. Within the loader I can update the version of CFG Loader, however in my case I use 222.dol version and the loader updates to the 249.dol version. Is there a way so the loader updates to the 222.dol version and not the 249.dol?
All the 222 versions are listed inside the update list. Just choose one of those.
Thanks, I see them now.
 
+1
sanni said:
When I play a game and then reset to the cfg usb loader again (via Home Button) it often doesn't find my USB HDD. So I have to switch the HDD off and on again(in the 30s timeframe).
Having that too since cfg60b6.dol. It doesn't happen with earlier betas. Haven't tested the final now, will do that this evening.
 
oggzee said:
TyRaNtM said:
Is possible to do a 1:1 dump at .wbfs format in NTFS?
1:1 will disable scrubbing, except for the last 256kb which are stil scrubbed because of a wbfs limitation: the wbfs block size not aligned to wii disc size

So a 100% exact dump is only possible to a .iso on ntfs.

Can't you just dump one block more and waste blocksize-256KB? Or is the number of blocks for single layer games on wbfs fixed?

Also, could this be related to the Metroid Other M problems somehow?
 
WiiPower said:
Can't you just dump one block more and waste blocksize-256KB? Or is the number of blocks for single layer games on wbfs fixed?
Also, could this be related to the Metroid Other M problems somehow?
Thought about it but then all these dumps will be considered as dual layer because it will be larger than single layer. And tools would need to be updated to know to ignore that extra data when converting to .iso so that the size will be exactly a single layer. Not worth the hassle. A dump to .iso works fine now so that problem is solved.
wink.gif
 
squirrelman10 said:
so @oggezz or @dr. clipper, with the release of v60 if i were to put in a game disc, and try to rip it onto a hdd, it will now rip to an ntfs partition? i have a partitioned hdd i have both FAT32 and NTFS
You can still use whatever partition you want, but dumping to ISO on NTFS which are perfect dumps is pure awesomeness IMO!
 
Hi again,
I have a NTSC copy of Super Paper Mario installed on my PAL wii. All other NTSC games run well but this does not. It is black and white and is shifted up the screen a little bit. I am running the latest stable version mof the loader. Any ideas?
Thanks,
padfoot
 
padfoot07 said:
Hi again,
I have a NTSC copy of Super Paper Mario installed on my PAL wii. All other NTSC games run well but this does not. It is black and white and is shifted up the screen a little bit. I am running the latest stable version mof the loader. Any ideas?
Thanks,
padfoot
Try playing around with the video options to force other video modes.
 
wow cool thanks! so i just follow instructions from first post or do i need to read through the 700+ posts to get it working?
 
If its your first time using any kind of usb-loader, I recommend using ModMii's USB-Loader Setup Feature (see my signature for link), it will download the most recent release of cfg usb loader, as well as some other files and generate a custom and very useful guide for u too. If you haven't modded your wii yet, ModMii can help u do that too (as it's a requirement to be able to use cfg usb loader).
 

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