Hacking Configurable USB Loader

  • Thread starter Thread starter oggzee
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harmor said:
By the way what happened to Oggzee?
I'm still around
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But I don't have much time for development and for the moment also a bit limited net access.
 
im not a pro coder or anything
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but you guys should at least check how hermes does his playlog stuff, because when i used uloader before, id start it through a forwarder (which was started by crazy intro so i never went to the system menu ever) and it'd keep track of all the games i played anytime i went to the wii menu, so obviously there is a way to do it, its not that huge of a deal though
 
kyle007 said:
im not a pro coder or anything
tongue.gif
but you guys should at least check how hermes does his playlog stuff, because when i used uloader before, id start it through a forwarder (which was started by crazy intro so i never went to the system menu ever) and it'd keep track of all the games i played anytime i went to the wii menu, so obviously there is a way to do it, its not that huge of a deal though
Were you returning to the Wii Menu after each game? That would also allow it to work. Last time I checked uLoader, the only difference between his method and mine was whether the correct start time was used, but I'll have another look to see if he changed anything.
 
can not return to cfg loader with (return_to_channel = TOYZ) option put in the conf.text file
it just returns to the wii menu.

is there something i'm doing wrong then?

thanx for helping
 
Hey Doc, cool beans on the newest alpha. I'll give it a shot tonight cause I want to test the return_to_channel implementation.

pepxl, thanks for the great forwarder by the way. I just installed it and it rocks. I even like the music!
 
@ cfg loader devs and giantpune,

do you guys have any intention of also making the "reset" button configurable? I know this has been asked in one of giantpune's threads before, but that was awhile ago and even then he never gave definitive answer.

Great work u guys, it's amazing that these apps keep getting better and better... just when u think there's nothing left to add/improve on, bam, a new update. Thanks a lot.
 
pepxl said:
ive been ussing it since it was released and never had a codedump or missing names, as its very cunning and reads the tmd data as well as 00.app for correct titles

did you have it on NANDSD so it read titles off the NAND first then the DB?

Yeah I tried them all. I've deleted all but one now that I can't figure out what it is. Based on a google search for the ID (UNH1) it appears to be a channel for No More Heroes. I did briefly experiment with individual channels for my games many months ago so that must be it.
 
Dr. Clipper, i almost never went to the wii menu
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the only time i go to the wii menu is to manage my saves and change what wifi connection im on. But then when i did go to the wii menu i'd check the playlogs and everything would be there as it should be.
 
oggzee said:
harmor said:
By the way what happened to Oggzee?
I'm still around
tongue.gif

But I don't have much time for development and for the moment also a bit limited net access.
I was starting to get worried, since your last post, on April 1, was "I QUIT...", not sure if it was an April Fools joke or what.

Glad to see you're still around, all your hard work has really been appreciated, even if people don't always express it
smile.gif
 
DGenerateKane said:
pepxl said:
ive been ussing it since it was released and never had a codedump or missing names, as its very cunning and reads the tmd data as well as 00.app for correct titles

did you have it on NANDSD so it read titles off the NAND first then the DB?

Yeah I tried them all. I've deleted all but one now that I can't figure out what it is. Based on a google search for the ID (UNH1) it appears to be a channel for No More Heroes. I did briefly experiment with individual channels for my games many months ago so that must be it.

yeah some channels beginning with U*** are normally associated with Crap or LoadStructor with the odd exception of GX channels and forwarders and channels custom made with U as the 1st character of an ID
 
gameshark said:
can not return to cfg loader with (return_to_channel = TOYZ) option put in the conf.text file
it just returns to the wii menu.

is there something i'm doing wrong then?

thanx for helping
I tried searching and can't find any reference to a forwarder channel called TOYZ. Are you sure you have the right ID? Can you please point out the forwarder you have installed? Also, it should be config.txt, not conf.txt.

XFlak said:
@ cfg loader devs and giantpune,

do you guys have any intention of also making the "reset" button configurable? I know this has been asked in one of giantpune's threads before, but that was awhile ago and even then he never gave definitive answer.

Great work u guys, it's amazing that these apps keep getting better and better... just when u think there's nothing left to add/improve on, bam, a new update. Thanks a lot.
I doubt it. If anything, I would want to fix the Reset button so it properly resets games (most non-Nintendo games reset the console instead of resetting the game like they should). I don't have the tools necessary to do that sort of fix, though. Like giantpune, I see little to no point in making the Reset button a different type of return to feature.

QUOTE(kyle007 @ Apr 15 2010, 04:13 AM)
Dr. Clipper, i almost never went to the wii menu
tongue.gif
the only time i go to the wii menu is to manage my saves and change what wifi connection im on. But then when i did go to the wii menu i'd check the playlogs and everything would be there as it should be.
So to quit games you would just turn the console off? I find this hard to believe as I checked uLoader's implementation lately and it is now virtually equivalent to mine. There is nothing I could find which indicates it would work without hitting the Wii Menu in-between each game.
 
no i didn't turn the console off, but my "return to wii menu" never goes to the wii menu, i have it set to return to priiloader and for priiloader to boot crazyintro. And then i have my most used programs assigned to buttons
tongue.gif
i'll take a video later and yes once i was done playing games i usually just turn it right off.
 
what do you think happens when you turn off your wii?
the game sets a flag and boots the system menu. the system menu sees this flag and does some stuff and then turns off the wii. among this stuff it does is writing the playlog. it doesnt matter if you have preloader or any other crap there. it will see this flag and skip all the other crap you have and load the system menu so it can respond to the flag.
 
Dr. Clipper said:
XFlak said:
@ cfg loader devs and giantpune,

do you guys have any intention of also making the "reset" button configurable? I know this has been asked in one of giantpune's threads before, but that was awhile ago and even then he never gave definitive answer.

Great work u guys, it's amazing that these apps keep getting better and better... just when u think there's nothing left to add/improve on, bam, a new update. Thanks a lot.
I doubt it. If anything, I would want to fix the Reset button so it properly resets games (most non-Nintendo games reset the console instead of resetting the game like they should). I don't have the tools necessary to do that sort of fix, though. Like giantpune, I see little to no point in making the Reset button a different type of return to feature.

I wouldn't mind the menu button acting normal and the reset button resetting to CFG, but that is just me. Most of the games I play have a quit to main menu option in the pause menu so I really don't have a use for the reset button, but again, that is just me.
 
giantpune said:
what do you think happens when you turn off your wii?
So when you turn off the wii a lot of stuff and crap goes on and then some more stuff and some more crap?
biggrin.gif
 
hey GP so as you said "the system menu sees this flag and does some stuff and then turns off the wii. among this stuff it does is writing the playlog" well it should work with configurable then? none of my stuff shows up so far in the playlog and i have the exact setup i had when i used uloader
 
@ oggzee
but basically, all the stuff happens no matter how your wii is set up. but the crap doenst happen when you turn off the wii, only when you turn it on.

when you get a wii from nintendo, it goes like this
play a game - > press the power button -> game sets a flag -> game boots system menu -> stuff -> more stuff -> system menu write the playlog -> stuff ->stuff -> system menu turns off the wii

when you have preloader
play a game - > press the power button -> game sets a flag -> game boots preloader ->** preloader sees the flag and directly boots th system menu -> stuff -> more stuff -> system menu write the playlog -> stuff ->stuff -> system menu turns off the wii

normally at the step with the ** is where the crap happens. but as you see, the crap is replaced by stuff because of this flag. you can think of it as the "anti-crap" flag.
 
DGenerateKane said:
I wouldn't mind the menu button acting normal and the reset button resetting to CFG, but that is just me. Most of the games I play have a quit to main menu option in the pause menu so I really don't have a use for the reset button, but again, that is just me.
Well, given that with USB Loaders, most non-Nintendo games actually reboot to the system menu when you push Reset anyway, then you can already have that functionality (with the buttons switched around). The Reset option only works the way it should (i.e., resetting the game only) for most Nintendo published titles and a few others, given what I have noticed in my own games.

QUOTE(giantpune @ Apr 15 2010, 08:45 AM) @ oggzee
but basically, all the stuff happens no matter how your wii is set up. but the crap doenst happen when you turn off the wii, only when you turn it on.

when you get a wii from nintendo, it goes like this
play a game - > press the power button -> game sets a flag -> game boots system menu -> stuff -> more stuff -> system menu write the playlog -> stuff ->stuff -> system menu turns off the wii

when you have preloader
play a game - > press the power button -> game sets a flag -> game boots preloader ->** preloader sees the flag and directly boots th system menu -> stuff -> more stuff -> system menu write the playlog -> stuff ->stuff -> system menu turns off the wii

normally at the step with the ** is where the crap happens. but as you see, the crap is replaced by stuff because of this flag. you can think of it as the "anti-crap" flag.
That's interesting... If that's the case, then the write_playlog stuff should work with BootMii autoboot too, at least for the recently played game. What wouldn't happen in what you describe is the creation of the play log file for the next game (I believe this happens when launching a channel from the menu). I may look into seeing if I can create that file if it doesn't exist (I tried earlier, but kept getting permission errors).
 
How does the return to channel option work?
When I'm in a game what do I chose to return to CFG?
Is this option any different then if I have my preloader set to load the forwarder when I exit to the system Menu?

I have return_to_channel = UCXF and it doesn't seem any different.

Thanks;

Steve
 

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