Hacking Configurable USB Loader

  • Thread starter Thread starter oggzee
  • Start date Start date
  • Views Views 7,866,161
  • Replies Replies 18,482
  • Likes Likes 22
Wow, so with this 4/1 joke and the one for RawkSD, some gbatempers just get angry! Yeesh.

Quick question for the devs: is there any reason for or against running Config directly from my USB drive off the HBC? It's not a huge thing, but I have a couple of SD cards that I keep Config up to date separately on in case I swap between them (which I do every so often) and it would be easier to just run Config from my hard drive to consolidate. Just wondering if this would work OK or if it would be a spectacularly bad idea.

Thanks.
 
The only issue with putting Cfg on the drive itself is compatibility. Not every drive wakes up fast enough for forwarders or the HBC to recognise the Cfg .dol. If you try it and it works, you are all good.
 
Dr. Clipper said:
Budweiser said:
Any other games I should re-rip with the rev 19 that would bennifit? ... Thanks Bud
Super Smash Bros. Brawl is the only other dual layer game I know of and should be reripped. There is a possibility if you have any really large games (>4GB) that they are slightly corrupted too (the rev14 bug was actually corrupting the last sector of the first layer), so you might want to check the file sizes of each game on the options page for each game.


converting ssbb from iso to wbfs with wbfs_file 2.9 & keeping all partitions will corrupt it, because libwbfs/wiidisc.c doesn't read all the partitions & because wbfs_file is copying all the partitions it doesn't bother to update the partition table.

This patch fixes it (it worked for me anyway).

CODE
--- wbfs_file_2.9.orig\source\libwbfs\wiidisc.cÂÂÂÂThu Dec 24 11:00:42 2009
+++ wbfs_file_2.9\source\libwbfs\wiidisc.cÂÂÂÂWed MarÂÂ3 22:03:45 2010
@@ -250,15 +250,18 @@
ÂÂÂÂu32 n_partitions;
ÂÂÂÂÂÂÂÂ u32 magic;
ÂÂÂÂu32 i;
+ÂÂÂÂu32 x;
ÂÂÂÂdisc_read(d,0, b, 0x100);
ÂÂÂÂÂÂÂÂ magic=_be32(b+24);
ÂÂÂÂÂÂÂÂ if(magic!=0x5D1C9EA3){
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ wbfs_error("not a wii disc");
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ return;
ÂÂÂÂÂÂÂÂ }
+ÂÂÂÂÂÂÂÂfor(x=0;x>2, b, 0x100);
-ÂÂÂÂn_partitions = _be32(b);
-ÂÂÂÂdisc_read(d,_be32(b + 4), b, 0x100);
+ÂÂÂÂn_partitions = _be32(b+(x*8));
+ÂÂÂÂdisc_read(d,_be32(b + 4+(x*8)), b, 0x100);
ÂÂÂÂfor (i = 0; i < n_partitions; i++){
ÂÂÂÂÂÂÂÂpartition_offset = _be32(b + 8 * i);
ÂÂÂÂÂÂÂÂpartition_type = _be32(b + 8 * i+4);
@@ -268,6 +271,7 @@
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ if(!test_partition_skip(partition_type,d->part_sel))
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ do_partition(d);
ÂÂÂÂ}
+ÂÂÂÂÂÂÂÂ}
ÂÂÂÂÂÂÂÂ wbfs_iofree(b);
}


You can check whether your backup is ok, by using veriify (available from http://code.google.com/p/oowii/downloads/list).
You'll need .net 3.5 & put common-key & root-key in the same directory as the .exe

It checks that all the files in the image are readable.
 
smf said:
You can check whether your backup is ok, by using veriify (available from http://code.google.com/p/oowii/downloads/list).
You'll need .net 3.5 & put common-key & root-key in the same directory as the .exe

It checks that all the files in the image are readable.
what's the root-key? is it the same as the common-key but renamed?

thx
 
Dr. Clipper said:
The only issue with putting Cfg on the drive itself is compatibility. Not every drive wakes up fast enough for forwarders or the HBC to recognise the Cfg .dol. If you try it and it works, you are all good.
Cool beans. Thanks, doc. I'll give this a shot tonight.
 
pls pls pls pls pls pls pls pls pls pls pls puh
wacko.gif
wink.gif

pls pls can you add the feature to use the second usb Port?
because i have an HDD and a USB Stick.
And all Apps like triiforce, WAD Manager(with usb nand emulation) need a fat32 partition on the first usb Port.
And i use NTFS on my HDD for games because i have games that have more then 4 GB and i think i use the stick on port 1 for triiforce and other tools, and use the second usb port for My HDD for my games is it possible Oggzee?
 
Razor1993 said:
pls pls pls pls pls pls pls pls pls pls pls puh
wacko.gif
wink.gif

pls pls can you add the feature to use the second usb Port?
because i have an HDD and a USB Stick.
And all Apps like triiforce, WAD Manager(with usb nand emulation) need a fat32 partition on the first usb Port.
And i use NTFS on my HDD for games because i have games that have more then 4 GB and i think i use the stick on port 1 for triiforce and other tools, and use the second usb port for My HDD for my games is it possible Oggzee?
Why not partition HDD? Make a 10 to 15gb fat32 partition in the front of drive and ntfs for the rest. Make fat32 partition active. Works great.
 
Ok, this is getting weird. Things were working fine until I went from rev 14 to rev 19. Running newest Cfg version. Several games just don't work from my usb drive anymore. They go through the startup and then hang or go to a black screen. Went back to good old Wii Sports. Works fine until I tried to do the fitness test. Just goes to a black screen. Bowling, Tennis, etc work. Tried to go to baseball and just hangs at a black screen. Have not tried to reload disc yet. Anyone else getting issues like this. Is there a simple fix? Do I need to reload my games? Any help would be greatly appreciated.
 
OK, keeps hanging on a black screen in the middle of games. New Indiana Jones Lego. Thought it played just fine until went into a new level. Screen goes black and doesn't load level. Is this on IOS issue or do I have a corrupt file on my drive. I can't believe I have this many corrupt files. Suggestions please. Very frustrating. Running 3.3 on my wii.
 
Dochog said:
Ok, this is getting weird. Things were working fine until I went from rev 14 to rev 19. Running newest Cfg version. Several games just don't work from my usb drive anymore. They go through the startup and then hang or go to a black screen. Went back to good old Wii Sports. Works fine until I tried to do the fitness test. Just goes to a black screen. Bowling, Tennis, etc work. Tried to go to baseball and just hangs at a black screen. Have not tried to reload disc yet. Anyone else getting issues like this. Is there a simple fix? Do I need to reload my games? Any help would be greatly appreciated.

QUOTE(Dochog @ Apr 3 2010, 09:46 AM) OK, keeps hanging on a black screen in the middle of games. New Indiana Jones Lego. Thought it played just fine until went into a new level. Screen goes black and doesn't load level. Is this on IOS issue or do I have a corrupt file on my drive. I can't believe I have this many corrupt files. Suggestions please. Very frustrating. Running 3.3 on my wii.

Now I am trying several of my games. Makes me never want to run an update again. Got another game that just says Loading............. from the Cfg USB Loader Menu. This is the first time I have seen one lock up inside the loader. I tried going back to Rev 14 but that didn't seem to change anything so I am back to 19.

I have been very happy with this loader and all the updates. Now I seem to have a mess. Going to try to reload some of them and see if that makes a difference. Any one else have this issue???? Is there a fix?????
 
On C.S.I. - Deadly Intent , I have read you need CIOS 53 to play it ,
so I installed cIOS53-v5149-v3.5.wad , but when I go into game settings ( in the usb config loader )
there is no CIOS 53 in the list of CIOS ' s to choose from ...Am I missing something ?
As Always Thank You Very Much for your time and help ...Bud
 
@Dochog: I've tried to replicate the error, but I failed (in other words: it works perfectly).

My settings:
-CFG v56-222
-IOS249 (rev 19 with a base IOS of 37)
-4.2E
-PAL game of wii sports. Fitness worked fine (and included baseball).


@Budweiser: I think you mix up USB and disc loading. 53 may be the default IOS for Deadly intent, but for USB loading, Waninkoko or Hermes's IOSes should do just fine.
 
Hi.
I cannot run Rampage (bonus game) using the disc plus,
it starts only if I choose the M1.dol from disc

This is my wdm file:

3
0
Rampage: Total Destrucion
jarvos.dol
1
0
Rampage World Tour
main.dol
1
0
Rampage
M1.dol
1

Where am I wrong?
 
QUOTE said:
@Budweiser: I think you mix up USB and disc loading. 53 may be the default IOS for Deadly intent, but for USB loading, Waninkoko or Hermes's IOSes should do just fine.

I tried every Cios I have installed and game still
just exits after I pick chapter to play..Bud

Is there any way to play this on the usb conf loader ? Bud
 
Budweiser said:
QUOTE said:
@Budweiser: I think you mix up USB and disc loading. 53 may be the default IOS for Deadly intent, but for USB loading, Waninkoko or Hermes's IOSes should do just fine.

I tried every Cios I have installed and game still
just exits after I pick chapter to play..Bud

Is there any way to play this on the usb conf loader ? Bud
No. Currently there is no way to play CSI: Deadly Intent on any USB Loader.
Maybe when/if someone writes a .WDM files (aka Alt Disc plus) CSI: DI will be playable on loaders that incorporate WiiPower's WDM code.
 
bd3319 said:
Razor1993 said:
pls pls pls pls pls pls pls pls pls pls pls puh
wacko.gif
wink.gif

pls pls can you add the feature to use the second usb Port?
because i have an HDD and a USB Stick.
And all Apps like triiforce, WAD Manager(with usb nand emulation) need a fat32 partition on the first usb Port.
And i use NTFS on my HDD for games because i have games that have more then 4 GB and i think i use the stick on port 1 for triiforce and other tools, and use the second usb port for My HDD for my games is it possible Oggzee?
Why not partition HDD? Make a 10 to 15gb fat32 partition in the front of drive and ntfs for the rest. Make fat32 partition active. Works great.

Or partition the whole thing as fat32? There is no problem at all with games greater than 4gb. Unless you have some other reason to use NTFS then it's not currently worth the hassle.
 
harmor said:
No. Currently there is no way to play CSI: Deadly Intent on any USB Loader.
Maybe when/if someone writes a .WDM files (aka Alt Disc plus) CSI: DI will be playable on loaders that incorporate WiiPower's WDM code.

Rumour has it that next Waninkoko CIOS will solve all these problems & WDM will not be required for any game.
 
Wever said:
@Dochog: I've tried to replicate the error, but I failed (in other words: it works perfectly).

My settings:
-CFG v56-222
-IOS249 (rev 19 with a base IOS of 37)
-4.2E

Update questions.

I am running IOS249 Rev 19. I am not positive but I thought my base IOS was 38. Does it make a difference what the base is??
I have never run any of the hermes IOS therefore I have always just updated CFG with the newest release. Would you update with the v56-222 version if you are only using IOS249?
Should I update from 3.3 to 4.2 on my wii?

Thanks
 

Site & Scene News

Popular threads in this forum