Hacking Configurable USB Loader

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my HDD is as follow

Partition 1: Empty
Partition 2: NTFS

i've tried adding

Partition = NTFS and Cfg still asks me on boot to select a device and partition, also tried adding NTFS2 and still it asks me to select a device and partition, this is with any version, once i select though, i can see and play all my games fine...just a lil bit annoying lol
 
TeenTin said:
But the FAT edition is supposed to work faster, right ?
As far as I know, it's the exact same thing except for the default options.

QUOTE(gizmomelb @ Dec 16 2009, 10:27 PM) Thanks heaps Dialexio!

I modified my config.txt and it CUL at least starts however it doesn't 'see' any games on the HDD.
(btw: I'm using the FULL 0.50 .zip version, not the special FAT32 editions or anything)

I transferred my games using f1g2k4's utility and they're in WBFS file format in seperate directories on my FAT32 formatted drive. I'll scratch my head a little more and see what ideas I come up with.
The .wbfs files are in the proper directory, right? The files in the directory should resemble fat:/wbfs/ID6.wbfs or fat:/wbfs/ID6_GAMETITLE/ID6.wbfs
 
Trypa said:
Guys, im trying to play GH5 using a FAT device. The game starts ok, but i think thar the usb HDD is detectes as a mic and my guitar is not detected... how can I fix it?

Needs to be run with ios 223
 
MarioMadness said:
my HDD is as follow

Partition 1: Empty
Partition 2: NTFS

i've tried adding

Partition = NTFS and Cfg still asks me on boot to select a device and partition, also tried adding NTFS2 and still it asks me to select a device and partition, this is with any version, once i select though, i can see and play all my games fine...just a lil bit annoying lol
Pressing 2 on global options will save the current state of selected device, partition and gui mode.
In your case it's NTFS1, it should be printed as such also in the partition selection screen, maybe you overlooked.
 
TeenTin said:
Dialexio said:
There are two ways to use FAT32 partitions. You can either use the FAT edition of Configurable USB Loader, or put these two lines in config.txt:

Code:
ios = 222-mload
partition = FAT1

But the FAT edition is supposed to work faster, right ?

Yes, if you are using fat partition then using the fat version will start the loader about half a second faster, maybe 1 second.

Because normal version does this:

- load ios 249
- read config, see that the ios=222-mload is specified
- load ios 222
- show game list

while the -fat version does this:

- load ios 222
- read config
- show game list
 
i have a relatively stupid question... whats the major difs between using the different file systems aside from the convenience of being able to see them in windows and all?

NTFS v WBFS v Fat ???
 
I think I asked this several pages back but I don't think I ever saw a reply. What PC app would you all recommend to create channels of the games on the drive? CRAP?
 
You can store your normal .iso files on a NTFS drive and you can directly burn them without converting using your favourite burning tool.
For me this is one advantage. The other is that I can store the games on my Data drive together with my movies, music and pictures.
 
Con of NTFS: This is the only app (that I know of) that can see an NTFS partition, so you can't use the same partition for Homebrew or for ROMS or anything else.
 
jhoff80 said:
Con of NTFS: This is the only app (that I know of) that can see an NTFS partition, so you can't use the same partition for Homebrew or for ROMS or anything else.
Mplayer CE uses NTFS partitions, too. And for the other stuff I have a FAT32 partition on the drive. The emulators are open source so you should be able to implement libntfs if you really want and store your roms on the NTFS drive.

QUOTE(sanoblue @ Dec 17 2009, 01:20 PM) so do you think its benificial to use ntsf over the traditional wbfs??? is it more secure or anything?
For me it is better, for you: I don't know, judge yourself. It is not more secure or anything, it's different. Maybe it has even some bugs which wbfs has not (well, not NTFS itself but the library that's used by mplayer and cfg) but for me it worked with my games which worked before from original DVD/WBFS/FAT.
 
Hello,

If i try to install a game directly from the wii with the loader (inserting disc and pressing + on wii-mote to dump it)
I only get the message that I don't have enough space on my HDD, but there's like 600GB free space on it.
It's a NTFS formated partition and there are also games installed ( .wbfs games which i moved from the pc to the HDD).
I tried out all new versions, but I always get the same error.
Does anyone else have this problem or its just me?
Is there anything i could do or what I'm doing wrong?

Hope somebody could help me =)
Thx
 
Just to let you know that Hermes has pointed me out the sources! They are inside the uLoader 2.8 package:

http://mods.elotrolado.net/~hermes/wii/uloader_v2.8.rar

I will play around with it when I have some free time then I'll let you know the results!

Thanks a lot!

bootsector

bootsector said:
Thanks! Gonna try that!
smile.gif


Do you have a clue about where to find ehcmodule 2.8 sources?

Thanks for your support!

oggzee said:
bootsector said:
Thanks for the quick reply!
Even if I format the drive as FAT32 (not NTFS) do I still have to merge the sources from ehcmodule from uloader 2.8 and CGF50? Or can I get ehcmodule.elf "as is", rename it to ehcmodule_frag.elf and put it under /usb-loader/ to get FAT32 support on my HDD?
Yes, both fat and ntfs require changes to ehcmodule.
kdiff3 should make that easier: kdiff3 cios3.1 cios_cfg50 cios2.8
 
I don't know if anyone experienced this but I have converted my fat partition to ntfs. My dol is fat but I changed hide_hdd = from 1 to 0 because I like to see how much space I have in my HDD. When I go to console mode it displays that I had 0 free space remaining but I know for sure I have about 24gb of free space because when I insert the HDD to my pc it says it.

Can anyone confirm this

Thanks.
 
Dialexio said:
TeenTin said:
But the FAT edition is supposed to work faster, right ?
As far as I know, it's the exact same thing except for the default options.


The Fat version of the loader is optimized to load cIOS 222 and the Fat partition a bit faster then the Diet (on Non Fat) version.
 
Hi

has anyone tested NTFS filesystem with ntfs compressed ISO files?
(if this works it will safe me to convert all files into wbfs format)
 
ChaosEnergy said:
Hi

has anyone tested NTFS filesystem with ntfs compressed ISO files?
(if this works it will safe me to convert all files into wbfs format)
You don't use NTFS compression for it, I guess it won't work with it as libntfs seems to be very basic.
wbfs_file wand wwt create ISO files which shows as 4,7GB but are really just the same file as a wbfs file, it's called sparse files, it's different form compression as it leaves all data as they are but just skipps all zeroes (or FFs I don't know).
 

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