cfg v49 (release)
Cfg_USB_Loader_49.zip (full package)
cios_mload_cfg49.zip (ehcmodule_fat source)
cfg49.dol
cfg49-fat.dol
(or online update)
Changes:
cfg v49 (release)
* Fixed install game on SD/FAT
* Override [w]covers_size theme option with config.txt
* simple=0 will not unset hide_hddinfo when using -fat version
* Only one "#GAMEID" string inside binary - for direct starting
cfg v49b2 (beta2)
* Improved speed of loading game list when using FAT and /wbfs/id_title/ subdirs
* Changed default: fat_install_dir=1
* When downloading titles.txt and wii region is JA or KO force EN in titles_url {CC}
* Allow specifying alt_dol=name (on disc) when using direct start
* Accept GAMEID without # as argument for direct start (RHAP01 instead of #RHAP01)
* Override some theme options in base config.txt.
The options that can be overriden are those that don't
have a major effect on the theme looks and layout:
- hide_header
- hide_hddinfo
- hide_footer
- buttons
- simple
- cover_style
- cursor
- menu_plus
- gui_text_*
- gui_text2_*
- gui_title_top
* Save cfg loader version when saving gamelist.txt
cfg v49b (beta)
* Added BCA dump to file from install menu
(Press + to install and then press 1 to dump BCA)
cfg v49a (alpha)
* Games on SDHC with IOS 222/223 for both FAT or WBFS partition
* Games in subdirs on FAT: /wbfs/GAMEID_TITLE/GAMEID.wbfs
option: fat_install_dir = [0], 1
* Rename old boot.dol to boot.dol.bak when upgrading
* If the loader is used to start a game directly
(from a channel created with crap or similar tools)
and option: intro=0 is specified then no intro
and no progress is displayed until the game is started
* Support for .wip game patches (by WiiPower)
Loaded from: sd:/usb-loader/GAMEID.wip (text format)
* Support for BCA data (by Hermes)
Loaded from: sd:/usb-loader/GAMEID.bca (binary data of size 64 bytes)
(updated dip plugin from uloader 3.2)
* option: disable_nsmb_patch=[0],1 will disable the builtin nsmb patches
(in case someone wants to use/test the external .wip patch or .bca data)
* Enable WiiRD if usb gecko is connected and ocarina is enabled
even if not codes are found (by Rfrf)
* Ocarina url fix: /R/ID6 instead of /ID1/ID6 (for SNM*)