Hacking Configurable USB Loader

  • Thread starter Thread starter oggzee
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On v19 when I set buttons = original it still lets me bring up an options menu and it doesn't prompt me to apply Ocarina codes after it finds them it just applys them or doesn't apply them based on what I have set for ocarina in config.txt
 
wiiztec said:
On v19 when I set buttons = original it still lets me bring up an options menu and it doesn't prompt me to apply Ocarina codes after it finds them it just applys them or doesn't apply them based on what I have set for ocarina in config.txt

Yes, options menu is enabled in original mode, because the original waninkoko sd/usb loader 1.5 has an option menu on button 1 as well, where you can access the device settings.

And about ocarina, that's right, it depends on what you set in the options menu per game, or the global setting.

I don't think this is a problem, or is it?
 
wiiztec said:
I liked it when it prompted before booting each game

so enable it in the config file with:
confirm_start = 0
or
confirm_start = 1

that's why it's called "Configurable"
lecture.gif
 
steve-p said:
wiiztec said:
I liked it when it prompted before booting each game
so enable it in the config file with:
confirm_start = 0
or
confirm_start = 1
that's why it's called "Configuarble"
lecture.gif

I think he meant, prompt to confirm for ocarina codes...
I guess I could add another option for that, hmm, lol, there is a ton of options already
wink.gif
 
NEW: cfg v20:

http://sharebee.com/aa9fac11

Changes:

- Added option to 'Download All Missing Covers' in the options menu.
If selected with dpad-right, only missing covers will be donwloaded
If selected with dpad-left, ALL covers of installed games will be downloaded

- Support for 3d covers and disc covers
option: cover_style = [standard], 3d, disc
This option also changes the cover_url, covers_path and cover_size
covers_path will be set to:
standard: sd:/usb-loader/covers
3d: sd:/usb-loader/covers/3d
disc: sd:/usb-loader/covers/disc

- New set of backgrounds suitable for 3d covers

- Custom urls.
URL can contain any of the following tags which are then replaced
with proper values: {REGION}, {WIDTH}, {HEIGHT}, {ID6}, {ID4}, {ID3}
option: cover_url_norm = URL (url for normal 4:3 covers)
default: cover_url_norm = http://www.theotherzone.com/wii/{REGION}/{ID6}.png
option: cover_url_wide = URL (url for widescreen covers)
default: cover_url_wide = http://www.theotherzone.com/wii/widescreen...GION}/{ID6}.png
option: cover_url = URL (This changes the url for both normal and widescreen covers)

- Debugging can be enabled with option: debug=1
It will also show some music related info
 
musicman61554 said:
Thanks for the response Oggzee. Yea I am on V19. Im a huge music buff so I was really wanting to try and get this to work it just isnt right now. Thanks again

Can you try the latest loader, and setting debug = 1 in your config.txt, and let me know what music related information is printed?
 
thanks for this new release


Great thanks for describe the modifciation and the usage.

Just a comment : you put release in sharebee do you know superrelease
i put your file on it and see the result
http://superuploader.net/cc124b508360-SDUS...-cfg20-zip.html

the result is no wait when downloading if you choose Free for example ....

PS : i did not know this site 15 hour ago ....
 
Background MP3 still shutter while we selecting games that have cover, or downloading cover.

I think the reason is MP3 is played "directly". So it will shutter is the SD card is accessed.
My suggested solution is make a small cache module for the MP3. For example, cache module will cache 10 seconds of the MP3 and MP3 module will play the cached data from cache module. The cache will be continuosly at 10 seconds, if the cache gotten lower (
 
Pip_X said:
Background MP3 still shutter while we selecting games that have cover, or downloading cover.

I think the reason is MP3 is played "directly". So it will shutter is the SD card is accessed.
My suggested solution is make a small cache module for the MP3. For example, cache module will cache 10 seconds of the MP3 and MP3 module will play the cached data from cache module. The cache will be continuosly at 10 seconds, if the cache gotten lower (
 
Hi oggzee....

I tried your configurable USB Loader today...

This one is really cool.
Almost perfect....!!

I set the url like this;
cover_url_norm = http://www.theotherzone.com/wii/resize/pal/160/224/{ID6}.png

And I downloaded the cover size 160X224 !!!

I can share the covers with GUI usb loader.

And this one support custom background music, also...

Wow, double thumbs up !
yaynds.gif
yaypsp.gif
 
I found that we can move config.txt, background.png and cover directory.

Quick Question...
How about the disc directory, 3d directory, settings.cfg file and titles.txt file?
Can we change the locaton of those directories and files?

There is no comment abot them in README-CFG.txt file...

mellow.gif
 
@oggzee:
mate, shouldn't it be "MAX_PREF_GAME" instead of "MAX_HIDE_GAME]" in your cfg.h?

CODE// hide, pref games
#define MAX_HIDE_GAME 200
int num_hide_game;
char hide_game[MAX_HIDE_GAME][8];
#define MAX_PREF_GAME 20
int num_pref_game;
char pref_game[MAX_HIDE_GAME][8]
 
Don Killah said:
@oggzee:
mate, shouldn't it be "MAX_PREF_GAME" instead of "MAX_HIDE_GAME]" in your cfg.h?

Yes, it should indeed, thanks for spotting that one, although, fortunately the typo is harmless, but will correct it in the future.
smile.gif
 
Hey oggzee, I put the debug = 1 and for the music it said

Music = Enabled
music.mp3 or music.mod not found!

Mind you I have the music.mp3 in the sd:/usb-loader/. I hope that helps. Im still clueless
 
lejong2002 said:
I found that we can move config.txt, background.png and cover directory.

Quick Question...
How about the disc directory, 3d directory, settings.cfg file and titles.txt file?
Can we change the locaton of those directories and files?

There is no comment abot them in README-CFG.txt file...

mellow.gif

Yes, you can change the disc and 3d directory, AFTER setting cover_style=... with covers_path=...
If you set covers_path before cover_style it will get reset. Try it out if you want, but, be carefull, if you use one directory for all different types of covers, they will get overwritten, or just mixed up. So, I strongly suggest to use a different directory for standard, 3d and disc covers.

While the location of settings.cfg and titles.txt can't be changed at this moment. Maybe in the future, but it's not a priority for me.
 
musicman61554 said:
Hey oggzee, I put the debug = 1 and for the music it said

Music = Enabled
music.mp3 or music.mod not found!

Mind you I have the music.mp3 in the sd:/usb-loader/. I hope that helps. Im still clueless

Strange indeed!
Hmm, perhaps the files have some strange attributes or something, are they hidden maybe?
Can you try to remove them, and make a new copy?
What about capitalization, I'm never sure how is Wii sensitive to that, is the file perhaps MUSIC.MP3 ?


Posts merged

QUOTE(lejong2002 @ Apr 26 2009, 12:04 PM) I tried your configurable USB Loader today...
This one is really cool.
Almost perfect....!!
...
Wow, double thumbs up !
yaynds.gif
yaypsp.gif

Thanks!
wink.gif


So, what is still missing to make it perfect, lol
biggrin.gif
 
First off, thanks for this awesome wii app! I love it!!

However, I am having an issue with downloading missing covers from within the app. There appears to be a bug with downloading images for games other than PAL games.

My console region is NTSC-U and I can download images for PAL games but it fails to download any images for NTSC-U games. When trying to download non PAL covers, it only downloads a 411 byte png file which is way too small and doesnt display.

I can manually download the images to the covers dir and they display properly.

Running cfg20.

THanks for any help you can provide.
 
dachiznitt said:
First off, thanks for this awesome wii app! I love it!!

However, I am having an issue with downloading missing covers from within the app. There appears to be a bug with downloading images for games other than PAL games.

My console region is NTSC-U and I can download images for PAL games but it fails to download any images for NTSC-U games. When trying to download non PAL covers, it only downloads a 411 byte png file which is way too small and doesnt display.

I can manually download the images to the covers dir and they display properly.

Running cfg20.

THanks for any help you can provide.

Can you tell me the game ID's of your ntsc games with failed covers?
Also, can you try with cover_style=3d and let me know if it's any better or not?
 

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