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QUOTE said:I’m really getting excited for Conduit 2. I thought High Voltage did well with their first release. It was a bit generic, but laid the groundwork for the franchise well. It seems like they’re putting even more work into making sure that this game is head and shoulders above the previous title. Here are some more multiplayer details to get you excited about.
- Conduit 2 will allow for remote patches to fix online issues
- ships with a headset
- chat actively in the gameplay lobby before matches, during the matches themselves, and in-between setup for matches that follow
- SCAR semi-automatic rifle has secondary charge side effect that allows you to be invisible on radar
- perk system akin to Modern Warfare
- may see vehicles in specific multiplayer maps
- short downtime between online matches
- alternate fire for TPC launcher: sticky proximity mines
- 30 suit upgrades
- weapon blueprints (for unlocking weapons in multiplayer mode)
- Conspiracy items which unlock background materials
- Teammates can revive you if you die
- Expose enemy weakspots by blasting off helmets and armor
- DLC still in discussion
One in particular is that it will ship with a headset so there will be no reason that you can’t voice chat playing the game. The question remains if this will up the price of the game or if it will be included in the $50 purchase. Another interesting fact I saw was that the game will run at a blistering 70 frames per second……if you’re staring at a wall. When the action gets real it runs around 28-30 frames per second, which is comparable to the previous game, so no real drop in performance.
source
http://nintendo-okie.com/2010/06/21/condui...player-details/
i think The Conduit was awesome, except for those hackers..
but other than that, everything else seems to be fixed in Conduit 2.
cant wait to pick this one up.









