Gaming Conduit 2 More Multiplayer Details

  • Thread starter Thread starter T3GZdev
  • Start date Start date
  • Views Views 2,972
  • Replies Replies 23

T3GZdev

head of T3GZdev
Member
Joined
Apr 21, 2010
Messages
1,034
Reaction score
110
Trophies
1
Website
sites.google.com
XP
442
Country
United States
QUOTE said:
I’m really getting excited for Conduit 2. I thought High Voltage did well with their first release. It was a bit generic, but laid the groundwork for the franchise well. It seems like they’re putting even more work into making sure that this game is head and shoulders above the previous title. Here are some more multiplayer details to get you excited about.

- Conduit 2 will allow for remote patches to fix online issues
- ships with a headset
- chat actively in the gameplay lobby before matches, during the matches themselves, and in-between setup for matches that follow
- SCAR semi-automatic rifle has secondary charge side effect that allows you to be invisible on radar
- perk system akin to Modern Warfare
- may see vehicles in specific multiplayer maps
- short downtime between online matches
- alternate fire for TPC launcher: sticky proximity mines
- 30 suit upgrades
- weapon blueprints (for unlocking weapons in multiplayer mode)
- Conspiracy items which unlock background materials
- Teammates can revive you if you die
- Expose enemy weakspots by blasting off helmets and armor
- DLC still in discussion

One in particular is that it will ship with a headset so there will be no reason that you can’t voice chat playing the game. The question remains if this will up the price of the game or if it will be included in the $50 purchase. Another interesting fact I saw was that the game will run at a blistering 70 frames per second……if you’re staring at a wall. When the action gets real it runs around 28-30 frames per second, which is comparable to the previous game, so no real drop in performance.

source
http://nintendo-okie.com/2010/06/21/condui...player-details/


i think The Conduit was awesome, except for those hackers..
dry.gif

but other than that, everything else seems to be fixed in Conduit 2.
cant wait to pick this one up.
 
OMG... I'm pissing in my pants over this!! This will be so epic, I may not even switch over to Black Ops for good when they're both out.
 
Not bad. The only thing that made me stop playing the first game was the only issues. That really killed the experience for me. Sure, it doesn't hold up against 360 or PS3 FPS games, but the controls were very good. It was almost like a mouse and keyboard in my hands. I still choose my PC over anything for FPS games, but I don't always feel like being tethered to my rig.

Hopefully, splitscreen will hold up well and if it does, I might consider buying this game.
 
t377y000 said:
Bladexdsl said:
hope they found a way to stop the cheating FAGS this time!
didn't they ban hackers int the last game?

But there's always just an unban code. Hopefully the remote patching will help, although odds are hackers will get around that too.

I'm hoping that they're not trying to put out too much that they can't deliver on. If all this is in the next game I'll be giddy with joy.
 
They said they were going to take more precautions against cheating which hopefully means that they'll setup the game with some kind of synchronization between people's consoles in the game so then if someone tries to change how much ammo they have for instance they will be desynched and disconnected from the game.
 
I only quit playing the game cuz everybody discovered that one glitch where you can spam rockets and whatnot.
 
Hm....Maybe this time they will LEAVE out the Debug menu. Which is how I won loss, all my matches.
 
RoxasIsSora said:
Hm....Maybe this time they will LEAVE out the Debug menu. Which is how I won loss, all my matches.
Icuwutudidthar

One problem with this game, there's STILL lock on.
frown.gif
 
Don't see why people bitch about the lock-on function. It wasn't just "lock and shoot", it just helped keep your cursor centered around a person so you could aim and shit. I thought it was a good function.

I really just want splitscreen and a good online outing and I'll be set.
 
lol why would you even think of getting black opps anyways? aparently somebody has terrible taste... ITS CONDUIT 2!

i mean conduit 1 was better than all CODs for wii!
 
wow that game looks/feels slow on the vid
and kinda BIG dead zone lol takes ages for he finally turns a bit

and lol at the one saying TC1 whoops all CoD's

mwr is alot better, u sir are clearly a fanboy
(and lol the game was so well made it was impossible to find a match that wasn't hacked -_-' )
 
D3M0N23 said:
wow that game looks/feels slow on the vid
and kinda BIG dead zone lol takes ages for he finally turns a bit

and lol at the one saying TC1 whoops all CoD's

mwr is alot better, u sir are clearly a fanboy
(and lol the game was so well made it was impossible to find a match that wasn't hacked -_-' )
Hypocrite much?

MW/WaW and the Conduit are both excellent games. At least The Conduit is balanced than MWReflex. Also, I'd like to point out that The Conduit doesn't have the twitch type of sensitivity, which is probably your reason for bashing the game.
 
Parablank said:
D3M0N23 said:
wow that game looks/feels slow on the vid
and kinda BIG dead zone lol takes ages for he finally turns a bit

and lol at the one saying TC1 whoops all CoD's

mwr is alot better, u sir are clearly a fanboy
(and lol the game was so well made it was impossible to find a match that wasn't hacked -_-' )
Hypocrite much?

MW/WaW and the Conduit are both excellent games. At least The Conduit is balanced than MWReflex. Also, I'd like to point out that The Conduit doesn't have the twitch type of sensitivity, which is probably your reason for bashing the game.


lol that does make a game balanced ?
no tweaking of the settings ?
and lol like i said impossible to find a game that wasn't hacked
it has more flaws as mwr and thats just how it is (c'mon a debug menu on the and not even tried to hide it -_- )
graphicly it certainly didn't beat mwr, neither did it on gameplay or on MP (connecting to a game? hope u got like 10mins)
a shooter may have some speed ? we live in 2010 not in 1975 ?

wow
 
D3M0N23 said:
Parablank said:
D3M0N23 said:
wow that game looks/feels slow on the vid
and kinda BIG dead zone lol takes ages for he finally turns a bit

and lol at the one saying TC1 whoops all CoD's

mwr is alot better, u sir are clearly a fanboy
(and lol the game was so well made it was impossible to find a match that wasn't hacked -_-' )
Hypocrite much?

MW/WaW and the Conduit are both excellent games. At least The Conduit is balanced than MWReflex. Also, I'd like to point out that The Conduit doesn't have the twitch type of sensitivity, which is probably your reason for bashing the game.


lol that does make a game balanced ?
no tweaking of the settings ?
and lol like i said impossible to find a game that wasn't hacked
it has more flaws as mwr and thats just how it is (c'mon a debug menu on the and not even tried to hide it -_- )
graphicly it certainly didn't beat mwr, neither did it on gameplay or on MP (connecting to a game? hope u got like 10mins)
a shooter may have some speed ? we live in 2010 not in 1975 ?

wow
lolololol.

Have fun with noobtubes, M16, martydom, lag, and host migration.
 

Site & Scene News

Popular threads in this forum