today i bought a 2000 points wii card from my last 25 euros. now i got ik+,uridium,nebulus and pitstop 2.
maybe someone can profit from my experiences, hope so...
after examining the unpacked data i decided to start with paradroid as host this time.
games like ik+,nebulus or paradroid dont come with .d64 files. instead they come with some file without extension. for paradroid the game-image is "paradroid".
theese files actually are c64 .prg files.("c64 executables" extracted from a .d64 disk image)
you can open theese files directly with vice ("open with...").
btw. you can extract .prg files from d.64 images or import .prg or whatever to c64 diskimage with a nice tool named d64 (D64Editor).
so what i did today:
-opened the file "nebulus" from the original vc game in vice, noticed that it is cracked by A.C.S.(actual cracking entertainment). the intro remembers me somhow of my childhood.
btw. most wii c64 vc titles come with cracked game-images. exceptions i know:uridium ank ik
-went to my favourite c64 source on the net.
-searched for nebulus and found it, cracked by A.C.S. (!)
-exported the .prg out of the .d64 disk
-run in vice *its identic with the vc game-image(run in emulator on pc)*
-compared both in a hexeditor, 100%percent identic
next, i changed the game-image and snap of wii-vc paradroid against the ones from wii-vc nebulus. i had to rename "nebulus" to "paradroid" otherwise i could not repack it.
-installed the repacked wad on wii. it shows everything from paradroid(menu etc.), except the game is nebulus
next i "blanked" the game-image. just created a new file, put in some 00000, saved it as "paradroid" and packed it again as wad. i unpacked it again to verify that the game-image has really really changed..
-installed it and there is no difference, nothing. still nebulus playing, hosted by paradroid wad.
i tried even to copy over the whole 00000005.APP from one game to another and it works in the same way.
as i said, theese games dont seem to need the game-image at all. the emu just runs the snapshot. maybe it is just done this way for skipping the cracker intros. it´s really hard to get any usable uncracked c64 games, so maybe thats the reason they use snapshots for this emu, who knows.
what i believe is, the only thing we have to look for is the right snapshot "format" to get foreign snaps to run on wii. i couldn´t figure it out yet even i compared all of my original wii-vc snapshots to many others i made with vice,frodo or css. i took snaps from the game-images from wii and foreign games from net too. most originals look somehow similiar but i just dont get it.
maybe on another day...
btw. does anybody know where the emu is stored in the vc?